#include "surface_manager.h" #include SurfaceManager::SurfaceManager() { // } SurfaceManager::~SurfaceManager() { FreeAll(); } SDL_Surface* SurfaceManager::Load(std::string key, std::string fname) { mapType::iterator it = surfaceMap.find(key); if (it != surfaceMap.end()) { throw(std::runtime_error(std::string("Surface already loaded: ") + key + std::string(", ") + fname)); } return LoadSurface(key, fname); } SDL_Surface* SurfaceManager::Reload(std::string key, std::string fname) { mapType::iterator it = surfaceMap.find(key); if (it != surfaceMap.end()) { SDL_FreeSurface(it->second); surfaceMap.erase(it); } return LoadSurface(key, fname); } SDL_Surface* SurfaceManager::Get(std::string key) { mapType::iterator it = surfaceMap.find(key); if (it == surfaceMap.end()) { throw(std::runtime_error(std::string("Could not find key: ") + key)); } return it->second; } SDL_Surface* SurfaceManager::Set(std::string key, SDL_Surface* ptr) { mapType::iterator it = surfaceMap.find(key); if (it != surfaceMap.end()) { throw(std::runtime_error(std::string("Key already exists: ") + key)); } } void SurfaceManager::Free(std::string key) { mapType::iterator it = surfaceMap.find(key); if (it != surfaceMap.end()) { SDL_FreeSurface(it->second); surfaceMap.erase(it); } } void SurfaceManager::FreeAll() { for (auto it : surfaceMap) { SDL_FreeSurface(it.second); } surfaceMap.clear(); } SDL_Surface* SurfaceManager::LoadSurface(std::string key, std::string fname) { SDL_Surface* ptr = SDL_LoadBMP(fname.c_str()); if (ptr == nullptr) { throw(std::runtime_error(std::string("Failed to load file: ") + fname)); } SDL_SetColorKey(ptr, SDL_SRCCOLORKEY, SDL_MapRGB(ptr->format, 255, 0, 255)); //default return surfaceMap[key] = ptr; }