/* Copyright: (c) Kayne Ruse 2014 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #include "serial_utility.hpp" //packet types #include "character_packet.hpp" #include "client_packet.hpp" #include "region_packet.hpp" #include "server_packet.hpp" #include //raw memory copy void serialCopy(void** buffer, void* data, int size) { memcpy(*buffer, data, size); *buffer = reinterpret_cast(*buffer) + size; } void deserialCopy(void** buffer, void* data, int size) { memcpy(data, *buffer, size); *buffer = reinterpret_cast(*buffer) + size; } //DOCS: The server and client MUST use the correct packet types //main switch functions void serializePacket(void* buffer, SerialPacketBase* packet) { switch(packet->type) { case SerialPacketType::PING: case SerialPacketType::PONG: case SerialPacketType::BROADCAST_REQUEST: case SerialPacketType::BROADCAST_RESPONSE: serializeServer(buffer, static_cast(packet)); break; case SerialPacketType::JOIN_REQUEST: case SerialPacketType::JOIN_RESPONSE: case SerialPacketType::JOIN_REJECTION: case SerialPacketType::SYNCHRONIZE: case SerialPacketType::DISCONNECT: case SerialPacketType::SHUTDOWN: serializeClient(buffer, static_cast(packet)); break; case SerialPacketType::REGION_REQUEST: case SerialPacketType::REGION_CONTENT: serializeRegion(buffer, static_cast(packet)); break; case SerialPacketType::CHARACTER_NEW: case SerialPacketType::CHARACTER_DELETE: case SerialPacketType::CHARACTER_UPDATE: case SerialPacketType::CHARACTER_STATS_REQUEST: case SerialPacketType::CHARACTER_STATS_RESPONSE: case SerialPacketType::CHARACTER_REJECTION: serializeCharacter(buffer, static_cast(packet)); break; } } void deserializePacket(void* buffer, SerialPacketBase* packet) { //find the type, so that you can actually deserialize the packet! SerialPacketType type; memcpy(&type, buffer, sizeof(SerialPacketType)); switch(type) { case SerialPacketType::PING: case SerialPacketType::PONG: case SerialPacketType::BROADCAST_REQUEST: case SerialPacketType::BROADCAST_RESPONSE: deserializeServer(buffer, static_cast(packet)); break; case SerialPacketType::JOIN_REQUEST: case SerialPacketType::JOIN_RESPONSE: case SerialPacketType::JOIN_REJECTION: case SerialPacketType::SYNCHRONIZE: case SerialPacketType::DISCONNECT: case SerialPacketType::SHUTDOWN: deserializeClient(buffer, static_cast(packet)); break; case SerialPacketType::REGION_REQUEST: case SerialPacketType::REGION_CONTENT: deserializeRegion(buffer, static_cast(packet)); break; case SerialPacketType::CHARACTER_NEW: case SerialPacketType::CHARACTER_DELETE: case SerialPacketType::CHARACTER_UPDATE: case SerialPacketType::CHARACTER_STATS_REQUEST: case SerialPacketType::CHARACTER_STATS_RESPONSE: case SerialPacketType::CHARACTER_REJECTION: deserializeCharacter(buffer, static_cast(packet)); break; } }