/* Copyright: (c) Kayne Ruse 2013-2016 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ ------------------------- --defines ------------------------- PRAGMA foreign_keys = ON; ------------------------- --table definitions ------------------------- CREATE TABLE IF NOT EXISTS UserAccounts ( uid INTEGER PRIMARY KEY AUTOINCREMENT, username varchar(100) UNIQUE, --TODO: (3) Swap username for email address --server-client security passhash varchar(100), passsalt varchar(100), --server controls blacklisted BIT DEFAULT 0, whitelisted BIT DEFAULT 1, mod BIT DEFAULT 0, admin BIT DEFAULT 0 ); CREATE TABLE IF NOT EXISTS LiveCharacters ( uid INTEGER PRIMARY KEY AUTOINCREMENT, --metadata owner INTEGER REFERENCES UserAccounts(uid), handle varchar(100), avatar varchar(100), birth timestamp NOT NULL DEFAULT (datetime()), --physically exists in the world roomIndex INTEGER DEFAULT 0, originX INTEGER DEFAULT 0, originY INTEGER DEFAULT 0, --combat stats level INTEGER DEFAULT 0, exp INTEGER DEFAULT 0, maxHP INTEGER DEFAULT 0, health INTEGER DEFAULT 0, maxMP INTEGER DEFAULT 0, mana INTEGER DEFAULT 0, attack INTEGER DEFAULT 0, defence INTEGER DEFAULT 0, intelligence INTEGER DEFAULT 0, resistance INTEGER DEFAULT 0, accuracy INTEGER DEFAULT 0, evasion INTEGER DEFAULT 0, speed INTEGER DEFAULT 0, luck INTEGER DEFAULT 0 ); CREATE TABLE IF NOT EXISTS DeadCharacters ( uid INTEGER PRIMARY KEY, --metadata owner INTEGER REFERENCES UserAccounts(uid), handle varchar(100), avatar varchar(100), birth timestamp NOT NULL, death timestamp NOT NULL DEFAULT (datetime()), --combat stats level INTEGER DEFAULT 0, exp INTEGER DEFAULT 0, maxHP INTEGER DEFAULT 0, maxMP INTEGER DEFAULT 0, attack INTEGER DEFAULT 0, defence INTEGER DEFAULT 0, intelligence INTEGER DEFAULT 0, resistance INTEGER DEFAULT 0, accuracy INTEGER DEFAULT 0, evasion INTEGER DEFAULT 0, speed INTEGER DEFAULT 0, luck INTEGER DEFAULT 0 ); ------------------------- --global tables ------------------------- CREATE TABLE IF NOT EXISTS InventoryItems ( --metadata uid INTEGER PRIMARY KEY AUTOINCREMENT, name varchar(100) UNIQUE, type varchar(100), --tmp type --unique information durability INTEGER DEFAULT 0 ); ------------------------- --member tables ------------------------- --TODO