/* Copyright: (c) Kayne Ruse 2013-2015 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #include "trigger_manager.hpp" TriggerManager::TriggerManager() { //EMPTY } TriggerManager::~TriggerManager() { UnloadAll(); } int TriggerManager::Create() { //implicitly creates the element TriggerData& triggerData = elementMap[counter]; //no real values set triggerData.origin = {0, 0}; triggerData.bounds = {0, 0, 0, 0}; return counter++; } int TriggerManager::Create(Vector2 origin, BoundingBox bounds) { //implicitly creates the element TriggerData& triggerData = elementMap[counter]; triggerData.origin = origin; triggerData.bounds = bounds; return counter++; } void TriggerManager::Unload(int uid) { elementMap.erase(uid); } void TriggerManager::UnloadAll() { elementMap.clear(); } void TriggerManager::UnloadIf(std::function)> fn) { std::map::iterator it = elementMap.begin(); while (it != elementMap.end()) { if (fn(*it)) { it = elementMap.erase(it); } else { ++it; } } } TriggerData* TriggerManager::Get(int uid) { std::map::iterator it = elementMap.find(uid); if (it == elementMap.end()) { return nullptr; } return &it->second; } int TriggerManager::GetLoadedCount() { return elementMap.size(); } std::map* TriggerManager::GetContainer() { return &elementMap; } //hooks lua_State* TriggerManager::SetLuaState(lua_State* L) { return lua = L; } lua_State* TriggerManager::GetLuaState() { return lua; }