print("Lua script check OK (./rsc)") function map.create(region) for i = 1, map.getregionwidth() do for j = 1, map.getregionheight() do if math.abs(map.getx(region) + i -1) == math.abs(map.gety(region) + j -1) then map.settile(region, i, j, 1, 50) else map.settile(region, i, j, 1, 14) end end end end function map.unload(region) -- end --return true if file loaded, otherwise return false function map.load(region, dir) -- return false end function map.save(region, dir) -- end --debugging print("DEBUG: Initial tile value: ", map.gettile(0, 0, 0)) map.settile(0, 0, 0, 86) map.settile(10, 10, 1, 156)