/* Copyright: (c) Kayne Ruse 2014 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #include "serial.hpp" #include "serial_util.hpp" void serializeRegionFormat(RegionPacket* packet, void* buffer) { SERIALIZE(buffer, &packet->type, sizeof(SerialPacketType)); //format SERIALIZE(buffer, &packet->roomIndex, sizeof(int)); SERIALIZE(buffer, &packet->x, sizeof(int)); SERIALIZE(buffer, &packet->y, sizeof(int)); } void serializeRegionContent(RegionPacket* packet, void* buffer) { SERIALIZE(buffer, &packet->type, sizeof(SerialPacketType)); //format SERIALIZE(buffer, &packet->roomIndex, sizeof(int)); SERIALIZE(buffer, &packet->x, sizeof(int)); SERIALIZE(buffer, &packet->y, sizeof(int)); //content for (register int i = 0; i < REGION_WIDTH; i++) { for (register int j = 0; j < REGION_HEIGHT; j++) { for (register int k = 0; k < REGION_DEPTH; k++) { *reinterpret_cast(buffer) = packet->region->GetTile(i, j, k); buffer = reinterpret_cast(buffer) + sizeof(Region::type_t); } } } //TODO: serialize collision map } void deserializeRegionFormat(RegionPacket* packet, void* buffer) { DESERIALIZE(buffer, &packet->type, sizeof(SerialPacketType)); //format DESERIALIZE(buffer, &packet->roomIndex, sizeof(int)); DESERIALIZE(buffer, &packet->x, sizeof(int)); DESERIALIZE(buffer, &packet->y, sizeof(int)); } void deserializeRegionContent(RegionPacket* packet, void* buffer) { DESERIALIZE(buffer, &packet->type, sizeof(SerialPacketType)); //format DESERIALIZE(buffer, &packet->roomIndex, sizeof(int)); DESERIALIZE(buffer, &packet->x, sizeof(int)); DESERIALIZE(buffer, &packet->y, sizeof(int)); //an object to work on packet->region = new Region(packet->x, packet->y); //content for (register int i = 0; i < REGION_WIDTH; i++) { for (register int j = 0; j < REGION_HEIGHT; j++) { for (register int k = 0; k < REGION_DEPTH; k++) { packet->region->SetTile(i, j, k, *reinterpret_cast(buffer)); buffer = reinterpret_cast(buffer) + sizeof(Region::type_t); } } } //TODO: deserialize collision map }