#ifndef MAPLOADER_HPP_ #define MAPLOADER_HPP_ #include "region_pager.hpp" #include "tile_sheet.hpp" #include #include /* Given the map name and pointers to containers, this is a generic loading system */ void loadGameMap(std::string mapPathName, RegionPager* pager, std::list* sheetList); void saveGameMap(std::string mapPathName, RegionPager* pager, std::list* sheetList); #endif