/* Copyright: (c) Kayne Ruse 2014 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #include "serial.hpp" #include "map_allocator.hpp" #include //------------------------- //internal serialization functions //------------------------- void serializeType(SerialPacket* packet, char* buffer) { memcpy(buffer, &packet->meta.type, sizeof(SerialPacket::Type)); } void serializeServer(SerialPacket* packet, char* buffer) { memcpy(buffer, &packet->meta.type, sizeof(SerialPacket::Type)); buffer += sizeof(SerialPacket::Type); //server info //Note: version info serialization goes here memcpy(buffer, packet->serverInfo.name, PACKET_STRING_SIZE); buffer += PACKET_STRING_SIZE; memcpy(buffer, &packet->serverInfo.playerCount, sizeof(int)); buffer += sizeof(int); //map format memcpy(buffer, &packet->serverInfo.regionWidth, sizeof(int)); buffer += sizeof(int); memcpy(buffer, &packet->serverInfo.regionHeight, sizeof(int)); buffer += sizeof(int); memcpy(buffer, &packet->serverInfo.regionDepth, sizeof(int)); } void serializeClient(SerialPacket* packet, char* buffer) { memcpy(buffer, &packet->meta.type, sizeof(SerialPacket::Type)); buffer += sizeof(SerialPacket::Type); memcpy(buffer, &packet->clientInfo.index, sizeof(int)); } void serializePlayer(SerialPacket* packet, char* buffer) { memcpy(buffer, &packet->meta.type, sizeof(SerialPacket::Type)); buffer += sizeof(SerialPacket::Type); //indexes memcpy(buffer, &packet->playerInfo.clientIndex, sizeof(int)); buffer += sizeof(int); memcpy(buffer, &packet->playerInfo.playerIndex, sizeof(int)); buffer += sizeof(int); //text memcpy(buffer, packet->playerInfo.handle, PACKET_STRING_SIZE); buffer += PACKET_STRING_SIZE; memcpy(buffer, packet->playerInfo.avatar, PACKET_STRING_SIZE); buffer += PACKET_STRING_SIZE; //vectors memcpy(buffer, &packet->playerInfo.position.x, sizeof(double)); buffer += sizeof(double); memcpy(buffer, &packet->playerInfo.position.y, sizeof(double)); buffer += sizeof(double); memcpy(buffer, &packet->playerInfo.motion.x, sizeof(double)); buffer += sizeof(double); memcpy(buffer, &packet->playerInfo.motion.y, sizeof(double)); } void serializeRegionFormat(SerialPacket* packet, char* buffer) { memcpy(buffer, &packet->meta.type, sizeof(SerialPacket::Type)); buffer += sizeof(SerialPacket::Type); //x & y memcpy(buffer, &packet->regionInfo.x, sizeof(int)); buffer += sizeof(int); memcpy(buffer, &packet->regionInfo.y, sizeof(int)); } void serializeRegionContent(SerialPacket* packet, char* buffer) { //format memcpy(buffer, &packet->meta.type, sizeof(SerialPacket::Type)); buffer += sizeof(SerialPacket::Type); //x & y *reinterpret_cast(buffer) = packet->regionInfo.region->GetX(); buffer += sizeof(int); *reinterpret_cast(buffer) = packet->regionInfo.region->GetY(); buffer += sizeof(int); //content for (register int i = 0; i < REGION_WIDTH; i++) { for (register int j = 0; j < REGION_HEIGHT; j++) { for (register int k = 0; k < REGION_DEPTH; k++) { *reinterpret_cast(buffer) = packet->regionInfo.region->GetTile(i, j, k); buffer += sizeof(Region::type_t); } } } } //------------------------- //internal deserialization functions //------------------------- void deserializeType(SerialPacket* packet, char* buffer) { memcpy(&packet->meta.type, buffer, sizeof(SerialPacket::Type)); } void deserializeServer(SerialPacket* packet, char* buffer) { memcpy(&packet->meta.type, buffer, sizeof(SerialPacket::Type)); buffer += sizeof(SerialPacket::Type); //server info //Note: version info deserialization goes here memcpy(packet->serverInfo.name, buffer, PACKET_STRING_SIZE); buffer += PACKET_STRING_SIZE; memcpy(&packet->serverInfo.playerCount, buffer, sizeof(int)); buffer += sizeof(int); //map format memcpy(&packet->serverInfo.regionWidth, buffer, sizeof(int)); buffer += sizeof(int); memcpy(&packet->serverInfo.regionHeight, buffer, sizeof(int)); buffer += sizeof(int); memcpy(&packet->serverInfo.regionDepth, buffer, sizeof(int)); } void deserializeClient(SerialPacket* packet, char* buffer) { memcpy(&packet->meta.type, buffer, sizeof(SerialPacket::Type)); buffer += sizeof(SerialPacket::Type); memcpy(&packet->clientInfo.index, buffer, sizeof(int)); } void deserializePlayer(SerialPacket* packet, char* buffer) { memcpy(&packet->meta.type, buffer, sizeof(SerialPacket::Type)); buffer += sizeof(SerialPacket::Type); //indexes memcpy(&packet->playerInfo.clientIndex, buffer, sizeof(int)); buffer += sizeof(int); memcpy(&packet->playerInfo.playerIndex, buffer, sizeof(int)); buffer += sizeof(int); //text memcpy(packet->playerInfo.handle, buffer, PACKET_STRING_SIZE); buffer += PACKET_STRING_SIZE; memcpy(packet->playerInfo.avatar, buffer, PACKET_STRING_SIZE); buffer += PACKET_STRING_SIZE; //vectors memcpy(&packet->playerInfo.position.x, buffer, sizeof(double)); buffer += sizeof(double); memcpy(&packet->playerInfo.position.y, buffer, sizeof(double)); buffer += sizeof(double); memcpy(&packet->playerInfo.motion.x, buffer, sizeof(double)); buffer += sizeof(double); memcpy(&packet->playerInfo.motion.y, buffer, sizeof(double)); } void deserializeRegionFormat(SerialPacket* packet, char* buffer) { memcpy(&packet->meta.type, buffer, sizeof(SerialPacket::Type)); buffer += sizeof(SerialPacket::Type); //x & y memcpy(&packet->regionInfo.x, buffer, sizeof(int)); buffer += sizeof(int); memcpy(&packet->regionInfo.y, buffer, sizeof(int)); } void deserializeRegionContent(SerialPacket* packet, char* buffer) { memcpy(&packet->meta.type, buffer, sizeof(SerialPacket::Type)); buffer += sizeof(SerialPacket::Type); //x & y memcpy(&packet->regionInfo.x, buffer, sizeof(int)); buffer += sizeof(int); memcpy(&packet->regionInfo.y, buffer, sizeof(int)); buffer += sizeof(int); //content BlankAllocator().Create( &packet->regionInfo.region, packet->regionInfo.x, packet->regionInfo.y ); for (register int i = 0; i < REGION_WIDTH; i++) { for (register int j = 0; j < REGION_HEIGHT; j++) { for (register int k = 0; k < REGION_DEPTH; k++) { packet->regionInfo.region->SetTile(i, j, k, *reinterpret_cast(buffer)); buffer += sizeof(Region::type_t); } } } } //------------------------- //the interface functions //------------------------- void serialize(SerialPacket* packet, void* buffer) { switch(packet->meta.type) { //No extra data case SerialPacket::Type::NONE: case SerialPacket::Type::PING: case SerialPacket::Type::PONG: case SerialPacket::Type::BROADCAST_REQUEST: case SerialPacket::Type::JOIN_REQUEST: case SerialPacket::Type::SYNCHRONIZE: serializeType(packet, reinterpret_cast(buffer)); break; //Server info case SerialPacket::Type::BROADCAST_RESPONSE: serializeServer(packet, reinterpret_cast(buffer)); break; //Client info case SerialPacket::Type::JOIN_RESPONSE: case SerialPacket::Type::DISCONNECT: case SerialPacket::Type::SHUTDOWN: serializeClient(packet, reinterpret_cast(buffer)); break; //Player info case SerialPacket::Type::PLAYER_NEW: case SerialPacket::Type::PLAYER_DELETE: case SerialPacket::Type::PLAYER_UPDATE: serializePlayer(packet, reinterpret_cast(buffer)); break; //region info case SerialPacket::Type::REGION_REQUEST: serializeRegionFormat(packet, reinterpret_cast(buffer)); break; case SerialPacket::Type::REGION_CONTENT: serializeRegionContent(packet, reinterpret_cast(buffer)); break; } } void deserialize(SerialPacket* packet, void* buffer) { //find the type, so that you can actually deserialize the packet! deserializeType(packet, reinterpret_cast(buffer)); switch(packet->meta.type) { //No extra data case SerialPacket::Type::NONE: case SerialPacket::Type::PING: case SerialPacket::Type::PONG: case SerialPacket::Type::BROADCAST_REQUEST: case SerialPacket::Type::JOIN_REQUEST: case SerialPacket::Type::SYNCHRONIZE: //NOTHING break; //Server info case SerialPacket::Type::BROADCAST_RESPONSE: deserializeServer(packet, reinterpret_cast(buffer)); break; //Client info case SerialPacket::Type::JOIN_RESPONSE: case SerialPacket::Type::DISCONNECT: case SerialPacket::Type::SHUTDOWN: deserializeClient(packet, reinterpret_cast(buffer)); break; //Player info case SerialPacket::Type::PLAYER_NEW: case SerialPacket::Type::PLAYER_DELETE: case SerialPacket::Type::PLAYER_UPDATE: deserializePlayer(packet, reinterpret_cast(buffer)); break; //region info case SerialPacket::Type::REGION_REQUEST: deserializeRegionFormat(packet, reinterpret_cast(buffer)); break; case SerialPacket::Type::REGION_CONTENT: deserializeRegionContent(packet, reinterpret_cast(buffer)); break; } }