/* Copyright: (c) Kayne Ruse 2013 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #include "sprite_sheet.hpp" SpriteSheet::SpriteSheet(SDL_Surface* s, Uint16 w, Uint16 h) : Image(s, {0, 0, w, h}) { currentFrame = 0; maxFrames = GetSurface()->w / GetClipW(); currentStrip = 0; maxStrips = GetSurface()->h / GetClipH(); interval = ticks = 0; } void SpriteSheet::Update(int delta) { if (interval && (ticks += delta) > interval) { if (++currentFrame >= maxFrames) { currentFrame = 0; } ticks = 0; } SetClipX(currentFrame * GetClipW()); SetClipY(currentStrip * GetClipH()); } void SpriteSheet::SetSurface(SDL_Surface* s, Uint16 w, Uint16 h) { Image::SetSurface(s, {0, 0, w, h}); currentFrame = 0; maxFrames = GetSurface()->w / GetClipW(); currentStrip = 0; maxStrips = GetSurface()->h / GetClipH(); interval = ticks = 0; }