/* Copyright: (c) Kayne Ruse 2013-2015 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #include "region.hpp" #include #include #include #include int snapToBase(int base, int x) { return floor((double)x / base) * base; } Region::Region(int argX, int argY): x(argX), y(argY) { if (x != snapToBase(REGION_WIDTH, x) || y != snapToBase(REGION_HEIGHT, y)) { throw(std::invalid_argument("Region location is off grid")); } memset(tiles, 0, REGION_WIDTH*REGION_HEIGHT*REGION_DEPTH*sizeof(type_t)); } Region::Region(Region const& rhs): x(rhs.x), y(rhs.y) { memcpy(tiles, rhs.tiles, REGION_WIDTH*REGION_HEIGHT*REGION_DEPTH*sizeof(type_t)); solid = rhs.solid; //debugging std::cout << "Moved: (" << x << ", " << y << "): " << int(***tiles) << ", " << int(***rhs.tiles) << std::endl; } Region::type_t Region::SetTile(int x, int y, int z, type_t v) { if (x < 0 || y < 0 || z < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT || z >= REGION_DEPTH) { throw(std::out_of_range("Region::SetTile() argument out of range")); } return tiles[x][y][z] = v; } Region::type_t Region::GetTile(int x, int y, int z) { if (x < 0 || y < 0 || z < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT || z >= REGION_DEPTH) { throw(std::out_of_range("Region::GetTile() argument out of range")); } return tiles[x][y][z]; } bool Region::SetSolid(int x, int y, bool b) { if (x < 0 || y < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT) { throw(std::out_of_range("Region::SetSolid() argument out of range")); } return solid[x * REGION_WIDTH + y] = b; } bool Region::GetSolid(int x, int y) { if (x < 0 || y < 0 || x >= REGION_WIDTH || y >= REGION_HEIGHT) { throw(std::out_of_range("Region::GetSolid() argument out of range")); } return solid[x * REGION_WIDTH + y]; } int Region::GetX() const { return x; } int Region::GetY() const { return y; } std::bitset* Region::GetSolidBitset() { return &solid; }