/* Copyright: (c) Kayne Ruse 2013 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #include "button.hpp" #include Button::Button(): Button(0,0, nullptr, nullptr) { } Button::Button(Sint16 i, Sint16 j, SDL_Surface* imageSurface, SDL_Surface* fontSurface, std::string s) { x = i; y = j; state = State::NORMAL; //graphical stuff image.SetSurface(imageSurface); image.SetClipH(image.GetClipH() / 3); //3 phases font.SetSurface(fontSurface); SetText(s); } Button::State Button::MouseMotion(SDL_MouseMotionEvent& motion) { if (motion.state & SDL_BUTTON_LMASK) { return CalcState(motion.x, motion.y, true); } else { return CalcState(motion.x, motion.y, false); } return state; } Button::State Button::MouseButtonDown(SDL_MouseButtonEvent& button) { if (button.button == SDL_BUTTON_LEFT) { return CalcState(button.x, button.y, true); } return state; } Button::State Button::MouseButtonUp(SDL_MouseButtonEvent& button) { if (button.button == SDL_BUTTON_LEFT) { return CalcState(button.x, button.y, false); } return state; } void Button::DrawTo(SDL_Surface* const dest) { image.DrawTo(dest, x, y); font.DrawStringTo(text, dest, textX, textY); } std::string Button::SetText(std::string s) { //one line text = s; textX = (image.GetClipW() / 2 + x) - (font.GetClipW() * text.size() / 2); textY = (image.GetClipH() / 2 + y) - (font.GetClipH() / 2); return text; } Button::State Button::CalcState(Sint16 i, Sint16 j, bool leftPressed) { if (i < x || i > (x + image.GetClipW()) || j < y || j > (y + image.GetClipH()) ) { image.SetClipY(0); return state = State::NORMAL; } if (leftPressed) { image.SetClipY(image.GetClipH()*2); return state = State::PRESSED; } else { image.SetClipY(image.GetClipH()); return state = State::HOVER; } }