/* Copyright: (c) Kayne Ruse 2013-2016 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #pragma once #include "SDL2/SDL.h" #include class Image { public: Image() = default; Image(Image const& rhs) { *this = rhs; } Image(Image&& rhs) { *this = std::move(rhs); } Image(SDL_Renderer* r, std::string fname) { Load(r, fname); } Image(SDL_Renderer* r, Uint16 w, Uint16 h) { Create(r, w, h); } Image(SDL_Texture* p) { SetTexture(p); } virtual ~Image() { Free(); } Image& operator=(Image const&); Image& operator=(Image&&); SDL_Texture* Load(SDL_Renderer* renderer, std::string fname); SDL_Texture* Create(SDL_Renderer* renderer, Uint16 w, Uint16 h, SDL_Color blank = {0, 0, 0, 255}); SDL_Texture* CopyTexture(SDL_Renderer* renderer, SDL_Texture* ptr); SDL_Texture* SetTexture(SDL_Texture*); SDL_Texture* GetTexture() const; virtual void Free(); void DrawTo(SDL_Renderer* const, Sint16 x, Sint16 y, double scaleX = 1.0, double scaleY = 1.0); void SetAlpha(Uint8 a); Uint8 GetAlpha(); //Clip handlers SDL_Rect SetClip(SDL_Rect r) { return clip = r; } SDL_Rect GetClip() const { return clip; } Sint16 SetClipX(Sint16 x) { return clip.x = x; } Sint16 SetClipY(Sint16 y) { return clip.y = y; } Uint16 SetClipW(Uint16 w) { return clip.w = w; } Uint16 SetClipH(Uint16 h) { return clip.h = h; } Sint16 GetClipX() const { return clip.x; } Sint16 GetClipY() const { return clip.y; } Uint16 GetClipW() const { return clip.w; } Uint16 GetClipH() const { return clip.h; } bool GetLocal() const { return local; } protected: SDL_Texture* texture = nullptr; SDL_Rect clip = {0, 0, 0, 0}; bool local = false; };