#These were partially scraped from the TODO utility *. Implement the preprocessor values throughout the map system *. Rename MapGenerator to MapAllocator -. Does the format need to be a functor too? -. Can the format functor go inside the allocator? *. lua API 4. in_world.cpp:487 make the region units official 5. region_pager.hpp:50 delete? 16. editor_scene.cpp:99 skip the out-of-bounds regions 24. server_application.cpp:106 config parameter 25. server_application.cpp:108 pass args to the generator & format as needed 31. server_application.cpp:264 compensate for large distances 32. server_application.cpp:270 map? 36. server_application.hpp:77 a function that sends to players in a certain proximity 37. server_application.hpp:90 I need to handle multiple map objects