/* Copyright: (c) Kayne Ruse 2013 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #include "tile_sheet_manager.hpp" #include "utility.hpp" #include TileSheet* TileSheetManager::LoadSheet(std::string fname, Uint16 w, Uint16 h) { //get the key std::string key = truncatePath(fname); //don't override what's already here if (sheetMap.find(key) != sheetMap.end()) { throw(std::runtime_error("Cannot load duplicate tile sheets")); } //load & setup the sheet object sheetMap[key].LoadSurface(fname, w, h); sheetMap[key].SetBegin(rangeEnd); rangeEnd += sheetMap[key].GetTotalCount(); sheetMap[key].SetEnd(rangeEnd); } void TileSheetManager::DrawTo(SDL_Surface* const dest, int x, int y, int tileIndex) { for (auto& it : sheetMap) { if (it.second.InRange(tileIndex)) { it.second.DrawTo(dest, x, y, tileIndex); return; } } //No matching tile index throw(std::invalid_argument("Tile index is out of range of all tile sheets")); }