/* Copyright: (c) Kayne Ruse 2013-2015 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #include "server_application.hpp" #include #include #include //------------------------- //server commands //------------------------- void ServerApplication::hAdminDisconnectForced(ClientPacket* const argPacket) { //TODO: (9) empty } void ServerApplication::hAdminShutdownRequest(ClientPacket* const argPacket) { //get the account and client data AccountData* accountData = accountMgr.Get(argPacket->accountIndex); if (!accountData) { return; } ClientData* clientData = clientMgr.Get(accountData->GetClientIndex()); if (!clientData) { std::ostringstream msg; msg << "No client found for an account: " << accountData->GetUsername(); throw(std::logic_error(msg.str())); } //check for fraud if (clientData->GetAddress() != argPacket->srcAddress) { std::cerr << "Falsified server shutdown detected from: " << accountData->GetUsername() << std::endl; return; } //reject non-admin requests if (accountData->GetAdministrator() != true) { std::cerr << "Rejected server shutdown command from: " << accountData->GetUsername() << std::endl; //build the message std::ostringstream msg; msg << "Invalid admin status"; //build the packet TextPacket newPacket; newPacket.type = SerialPacketType::SHUTDOWN_REJECTION; strncpy(newPacket.text, msg.str().c_str(), PACKET_STRING_SIZE); //send the rejection message network.SendTo(argPacket->srcAddress, static_cast(&newPacket)); return; } //end the server running = false; //disconnect all clients TextPacket newPacket; newPacket.type = SerialPacketType::ADMIN_DISCONNECT_FORCED; strncpy(newPacket.text, "Server shutdown", PACKET_STRING_SIZE); PumpPacket(&newPacket); //finished this routine std::cout << "Shutdown signal accepted" << std::endl; } void ServerApplication::SaveServerState() { //TODO: (9) empty } //------------------------- //full unload methods //------------------------- void ServerApplication::FullClientUnload(int index) { clientMgr.UnloadIf([&](std::pair client) -> bool { //skip the wrong clients if (client.first != index) { return false; } //unload associated accounts for (std::map::iterator it = accountMgr.GetContainer()->begin(); it != accountMgr.GetContainer()->end(); /* EMPTY */) { if (it->second.GetClientIndex() == index) { FullAccountUnload(it->first); it = accountMgr.GetContainer()->begin(); } else { ++it; } } //unload this client return true; }); } void ServerApplication::FullAccountUnload(int index) { accountMgr.UnloadIf([&](std::pair account) -> bool { //skip the wrong accounts if (account.first != index) { return false; } //unload associated characters for (std::map::iterator it = characterMgr.GetContainer()->begin(); it != characterMgr.GetContainer()->end(); /* EMPTY */) { if (it->second.GetOwner() == index) { FullCharacterUnload(it->first); it = characterMgr.GetContainer()->begin(); } else { ++it; } } //unload this account return true; }); } void ServerApplication::FullCharacterUnload(int index) { characterMgr.UnloadIf([&](std::pair character) -> bool { //skip the wrong characters if (character.first != index) { return false; } //pop from the rooms roomMgr.PopCharacter(&character.second); //pump character unload CharacterPacket newPacket; newPacket.type = SerialPacketType::CHARACTER_DELETE; newPacket.characterIndex = character.first; //NOTE: more character info as needed PumpPacket(&newPacket); //unload this character return true; }); } //------------------------- //utility methods //------------------------- void ServerApplication::PumpPacket(SerialPacket* const argPacket) { for (auto& it : *clientMgr.GetContainer()) { network.SendTo(it.second.GetAddress(), argPacket); } } void ServerApplication::PumpPacketProximity(SerialPacket* const argPacket, int roomIndex, Vector2 position, int distance) { RoomData* room = roomMgr.Get(roomIndex); if (!room) { throw(std::runtime_error("Failed to pump to a non-existant room")); } for (auto& character : *room->GetCharacterList()) { if (distance == -1 || (character->GetOrigin() - position).Length() <= distance) { AccountData* account = accountMgr.Get(character->GetOwner()); ClientData* client = clientMgr.Get(account->GetClientIndex()); network.SendTo(client->GetAddress(), argPacket); } } } void ServerApplication::CopyCharacterToPacket(CharacterPacket* const packet, int characterIndex) { CharacterData* character = characterMgr.Get(characterIndex); if (!character) { throw(std::runtime_error("Failed to copy a character to a packet")); } //NOTE: keep this up to date when the character changes packet->characterIndex = characterIndex; strncpy(packet->handle, character->GetHandle().c_str(), PACKET_STRING_SIZE); strncpy(packet->avatar, character->GetAvatar().c_str(), PACKET_STRING_SIZE); packet->accountIndex = character->GetOwner(); packet->roomIndex = character->GetRoomIndex(); packet->origin = character->GetOrigin(); packet->motion = character->GetMotion(); }