/* Copyright: (c) Kayne Ruse 2013-2015 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #include "room_manager.hpp" #include "room_api.hpp" #include #include //debug #include //------------------------- //public access methods //------------------------- int RoomManager::Create(std::string roomName, std::string tileset) { //create the room RoomData* newRoom = &elementMap[counter]; //implicitly constructs the element newRoom->SetName(roomName); newRoom->SetTileset(tileset); newRoom->pager.SetLuaState(lua); //finish the routine return counter++; } void RoomManager::PushEntity(Entity const* entity) { if (!entity) { throw(std::runtime_error("Failed to push null entity")); } std::map::iterator it = elementMap.find(entity->GetRoomIndex()); if (it == elementMap.end()) { std::ostringstream msg; // msg << "Failed to push entity; Room index not found: " << entity->GetRoomIndex() << std::endl; throw(std::runtime_error(msg.str())); } it->second.entityList.push_back(const_cast(entity)); std::cout << "\troom[" << it->first << "].entityList.size(): " << it->second.entityList.size() << std::endl; std::cout << "\tEntity: " << int(entity) << "," << int(it->second.entityList.front()) << std::endl; } void RoomManager::PopEntity(Entity const* entity) { if (!entity) { throw(std::runtime_error("Failed to pop null entity")); } std::map::iterator it = elementMap.find(entity->GetRoomIndex()); if (it == elementMap.end()) { std::ostringstream msg; msg << "Failed to pop entity; Room index not found: " << entity->GetRoomIndex() << std::endl; throw(std::runtime_error(msg.str())); } it->second.entityList.remove_if([entity](Entity* ptr) -> bool { bool b = (entity == ptr); std::cout << "\tmatch(" << int(ptr) << "," << int(entity) << "): " << b << std::endl; return b; }); std::cout << "\troom[" << it->first << "].entityList.size(): " << it->second.entityList.size() << std::endl; } void RoomManager::UnloadAll() { elementMap.clear(); } void RoomManager::UnloadIf(std::function)> fn) { std::map::iterator it = elementMap.begin(); while (it != elementMap.end()) { if (fn(*it)) { it = elementMap.erase(it); } else { ++it; } } } RoomData* RoomManager::Get(int uid) { std::map::iterator it = elementMap.find(uid); if (it == elementMap.end()) { return nullptr; } return &it->second; } RoomData* RoomManager::Get(std::string name) { for (std::map::iterator it = elementMap.begin(); it != elementMap.end(); ++it) { if (it->second.GetName() == name) { return &it->second; } } return nullptr; } int RoomManager::GetLoadedCount() { return elementMap.size(); } std::map* RoomManager::GetContainer() { return &elementMap; } lua_State* RoomManager::SetLuaState(lua_State* L) { return lua = L; } lua_State* RoomManager::GetLuaState() { return lua; }