/* Copyright: (c) Kayne Ruse 2013-2015
 * 
 * This software is provided 'as-is', without any express or implied
 * warranty. In no event will the authors be held liable for any damages
 * arising from the use of this software.
 * 
 * Permission is granted to anyone to use this software for any purpose,
 * including commercial applications, and to alter it and redistribute it
 * freely, subject to the following restrictions:
 * 
 * 1. The origin of this software must not be misrepresented; you must not
 * claim that you wrote the original software. If you use this software
 * in a product, an acknowledgment in the product documentation would be
 * appreciated but is not required.
 * 
 * 2. Altered source versions must be plainly marked as such, and must not be
 * misrepresented as being the original software.
 * 
 * 3. This notice may not be removed or altered from any source
 * distribution.
*/

--TODO: (3) An archive table of all dead characters

CREATE TABLE IF NOT EXISTS UserAccounts (
	uid			INTEGER PRIMARY KEY AUTOINCREMENT,
	username	varchar(100) UNIQUE, --TODO: (3) Swap username for email address

	--server-client security
--	passhash	varchar(100),
--	passsalt	varchar(100),

	--server controls
	blacklisted	BIT DEFAULT 0,
	whitelisted	BIT DEFAULT 1,
	mod			BIT DEFAULT 0,
	admin		BIT DEFAULT 0
);

CREATE TABLE IF NOT EXISTS LiveCharacters (
	uid			INTEGER PRIMARY KEY AUTOINCREMENT,

	--metadata
	owner		INTEGER REFERENCES Accounts(uid),
	handle		varchar(100) UNIQUE,
	avatar		varchar(100),
	birth		timestamp NOT NULL DEFAULT (datetime()),

	--physically exists in the world
	roomIndex	INTEGER DEFAULT 0,
	originX		INTEGER DEFAULT 0,
	originY		INTEGER DEFAULT 0,
	boundsX		INTEGER DEFAULT 0,
	boundsY		INTEGER DEFAULT 0,
	boundsW		INTEGER DEFAULT 0,
	boundsH		INTEGER DEFAULT 0

	--TODO: statistics
--	baseStats	INTEGER REFERENCES StatisticSets(uid)

	--TODO: equipment
--	weapon		INTEGER REFERENCES WornEquipment(uid)
--	helmet		INTEGER REFERENCES WornEquipment(uid)
--	armour		INTEGER REFERENCES WornEquipment(uid)
	--etc.
);

CREATE TABLE IF NOT EXISTS DeadCharacters (
	uid INTEGER PRIMARY KEY AUTOINCREMENT
);

CREATE TABLE IF NOT EXISTS LiveMonsters (
	uid INTEGER PRIMARY KEY AUTOINCREMENT
);

CREATE TABLE IF NOT EXISTS DeadMonsters (
	uid INTEGER PRIMARY KEY AUTOINCREMENT
);

-------------------------
--Utility tables
-------------------------

CREATE TABLE IF NOT EXISTS StatisticSets (
	--metadata
	uid				INTEGER PRIMARY KEY AUTOINCREMENT,

	--general use statistics
	level			INTEGER DEFAULT 0,
	exp				INTEGER DEFAULT 0,
	maxHP			INTEGER DEFAULT 0,
	health			INTEGER DEFAULT 0,
	maxMP			INTEGER DEFAULT 0,
	mana			INTEGER DEFAULT 0,
	attack			INTEGER DEFAULT 0,
	defence			INTEGER DEFAULT 0,
	intelligence	INTEGER DEFAULT 0,
	resistance		INTEGER DEFAULT 0,
	speed			INTEGER DEFAULT 0,
	accuracy		REAL DEFAULT 0.0,
	evasion			REAL DEFAULT 0.0,
	luck			REAL DEFAULT 0.0
);

CREATE TABLE IF NOT EXISTS InWorldItems (
	--metadata
	uid			INTEGER PRIMARY KEY AUTOINCREMENT,
	itemType	INTEGER,

	--position in the world
	roomIndex	INTEGER DEFAULT 0,
	originX		INTEGER DEFAULT 0,
	originY		INTEGER DEFAULT 0,

	--unique information
	stackSize	INTEGER DEFAULT 0,
	durability	INTEGER DEFAULT 0,
	stats		INTEGER REFERENCES StatisticSets(uid)
);

CREATE TABLE IF NOT EXISTS InventoryItems (
	--metadata
	uid			INTEGER PRIMARY KEY AUTOINCREMENT,
	owner		INTEGER REFERENCES Characters(uid),
	itemType	INTEGER,

	--unique information
	stackSize	INTEGER DEFAULT 0,
	durability	INTEGER DEFAULT 0,
	stats		INTEGER REFERENCES StatisticSets(uid)
);

CREATE TABLE IF NOT EXISTS WornEquipment (
	--metadata
	uid			INTEGER PRIMARY KEY AUTOINCREMENT,
	owner		INTEGER REFERENCES Characters(uid),
	itemType	INTEGER,

	--unique information
	durability	INTEGER DEFAULT 0,
	stats		INTEGER REFERENCES StatisticSets(uid)
	--attached script?
);
