/* Copyright: (c) Kayne Ruse 2014 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #include "check_bounds.hpp" bool checkPoint(Vector2 const& origin, Vector2 const& bound, Vector2 const& point) { return !( point.x < origin.x || point.y < origin.y || point.x >= origin.x + bound.x || point.y >= origin.y + bound.y ); } bool checkOverlap(Vector2 const& originOne, Vector2 const& boundOne, Vector2 const& originTwo, Vector2 const& boundTwo) { return !( originOne.x >= originTwo.x + boundTwo.x || originOne.x + boundOne.x >= originTwo.x || originOne.y >= originTwo.y + boundTwo.y || originOne.y + boundOne.y >= originTwo.y ); }