/* Copyright: (c) Kayne Ruse 2013-2015 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #include "world.hpp" #include "channels.hpp" #include //------------------------- //static functions //------------------------- //TODO: proper checksum static int regionChecksum(Region* const region) { int sum = 0; for(int i = 0; i < REGION_WIDTH; i++) { for (int j = 0; j < REGION_HEIGHT; j++) { for (int k = 0; k < REGION_DEPTH; k++) { sum |= region->GetTile(i, j, k); } } } return sum; } //------------------------- //map management //------------------------- void World::SendRegionRequest(int roomIndex, int x, int y) { RegionPacket packet; //pack the region's data packet.type = SerialPacketType::REGION_REQUEST; packet.roomIndex = roomIndex; packet.x = x; packet.y = y; network.SendTo(Channels::SERVER, &packet); } void World::hRegionContent(RegionPacket* const argPacket) { //checksum if (regionChecksum(argPacket->region) == 0) { std::ostringstream msg; msg << "Received region checksum failed: " << argPacket->x << ", " << argPacket->y; throw(std::runtime_error(msg.str())); } //replace existing regions regionPager.UnloadIf([&](Region const& region) -> bool { return region.GetX() == argPacket->x && region.GetY() == argPacket->y; }); regionPager.PushRegion(argPacket->region); //clean up after the serial code delete argPacket->region; argPacket->region = nullptr; } void World::UpdateMap() { if (roomIndex == -1) { return; } //these represent the zone of regions that the client needs loaded, including the mandatory buffers (+1/-1) int xStart = snapToBase(REGION_WIDTH, camera.x/tileSheet.GetTileW()) - REGION_WIDTH; int xEnd = snapToBase(REGION_WIDTH, (camera.x+camera.width)/tileSheet.GetTileW()) + REGION_WIDTH; int yStart = snapToBase(REGION_HEIGHT, camera.y/tileSheet.GetTileH()) - REGION_HEIGHT; int yEnd = snapToBase(REGION_HEIGHT, (camera.y+camera.height)/tileSheet.GetTileH()) + REGION_HEIGHT; //prune distant regions regionPager.GetContainer()->remove_if([&](Region const& region) -> bool { return region.GetX() < xStart || region.GetX() > xEnd || region.GetY() < yStart || region.GetY() > yEnd; }); //request empty regions within this zone for (int i = xStart; i <= xEnd; i += REGION_WIDTH) { for (int j = yStart; j <= yEnd; j += REGION_HEIGHT) { Region* region = regionPager.FindRegion(i, j); if (!region) { //request absent region SendRegionRequest(roomIndex, i, j); } else if (regionChecksum(region) == 0) { //checksum failed //BUG: #45 Regions occasionally lose their tile data; this patches the issue, but does not resolve it regionPager.UnloadIf([region](Region const& ref) -> bool { //remove the erroneous region return region == &ref; }); SendRegionRequest(roomIndex, i, j); std::ostringstream msg; msg << "Existing region checksum failed: " << roomIndex << ", " << i << ", " << j; throw(std::runtime_error(msg.str())); } } } }