/* Copyright: (c) Kayne Ruse 2013-2015 * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source * distribution. */ #include "room_api.hpp" #include "room_data.hpp" #include #include static int setRoomName(lua_State* L) { RoomData* room = reinterpret_cast(lua_touserdata(L, 1)); room->SetName(lua_tostring(L, 2)); return 0; } static int getRoomName(lua_State* L) { RoomData* room = reinterpret_cast(lua_touserdata(L, 1)); lua_pushstring(L, room->GetName().c_str()); return 1; } static int setTilesetName(lua_State* L) { RoomData* room = reinterpret_cast(lua_touserdata(L, 1)); room->SetTileset(lua_tostring(L, 2)); return 0; } static int getTilesetName(lua_State* L) { RoomData* room = reinterpret_cast(lua_touserdata(L, 1)); lua_pushstring(L, room->GetTileset().c_str()); return 1; } static int getPager(lua_State* L) { RoomData* room = reinterpret_cast(lua_touserdata(L, 1)); lua_pushlightuserdata(L, reinterpret_cast(room->GetPager()) ); return 1; } static int getMonsterMgr(lua_State* L) { RoomData* room = reinterpret_cast(lua_touserdata(L, 1)); lua_pushlightuserdata(L, reinterpret_cast(room->GetMonsterMgr()) ); return 1; } static int getTriggerMgr(lua_State* L) { RoomData* room = reinterpret_cast(lua_touserdata(L, 1)); lua_pushlightuserdata(L, reinterpret_cast(room->GetTriggerMgr()) ); return 1; } static int forEachCharacter(lua_State* L) { RoomData* room = reinterpret_cast(lua_touserdata(L, 1)); //pass each character to the given function for (auto& it : *room->GetCharacterList()) { lua_pushvalue(L, -1); lua_pushlightuserdata(L, static_cast(it)); //call each iteration, throwing an exception if something happened if (lua_pcall(L, 1, 0, 0) != LUA_OK) { std::ostringstream os; os << "Lua error: "; os << lua_tostring(L, -1); throw(std::runtime_error(os.str())); } } return 0; } static int forEachMonster(lua_State* L) { RoomData* room = reinterpret_cast(lua_touserdata(L, 1)); MonsterManager* monsterMgr = room->GetMonsterMgr(); //pass each monster to the given function for (auto& it : *monsterMgr->GetContainer()) { lua_pushvalue(L, -1); lua_pushlightuserdata(L, static_cast(&it.second)); //call each iteration, throwing an exception if something happened if (lua_pcall(L, 1, 0, 0) != LUA_OK) { std::ostringstream os; os << "Lua error: "; os << lua_tostring(L, -1); throw(std::runtime_error(os.str())); } } return 0; } static int setOnTick(lua_State* L) { RoomData* room = reinterpret_cast(lua_touserdata(L, 1)); luaL_unref(L, LUA_REGISTRYINDEX, room->GetTickReference()); room->SetTickReference(luaL_ref(L, LUA_REGISTRYINDEX)); return 0; } static int getOnTick(lua_State* L) { RoomData* room = reinterpret_cast(lua_touserdata(L, 1)); lua_rawgeti(L, LUA_REGISTRYINDEX, room->GetTickReference()); return 1; } static int initialize(lua_State* L) { RoomData* room = static_cast(lua_touserdata(L, 1)); //set the refs of these parameters (backwards, since it pops from the top of the stack) room->GetPager()->SetUnloadReference(luaL_ref(L, LUA_REGISTRYINDEX)); room->GetPager()->SetCreateReference(luaL_ref(L, LUA_REGISTRYINDEX)); room->GetPager()->SetSaveReference(luaL_ref(L, LUA_REGISTRYINDEX)); room->GetPager()->SetLoadReference(luaL_ref(L, LUA_REGISTRYINDEX)); //more parameters can be added here later return 0; } static const luaL_Reg roomLib[] = { {"SetName", setRoomName}, {"GetName", getRoomName}, {"SetTileset", setTilesetName}, {"GetTileset", getTilesetName}, {"GetPager",getPager}, {"GetMonsterMgr",getMonsterMgr}, {"GetTriggerMgr",getTriggerMgr}, {"ForEachCharacter", forEachCharacter}, {"ForEachMonster", forEachMonster}, {"SetOnTick", setOnTick}, {"GetOnTick", getOnTick}, {"Initialize", initialize}, {nullptr, nullptr} }; LUAMOD_API int openRoomAPI(lua_State* L) { luaL_newlib(L, roomLib); return 1; }