Kayne Ruse
ba384c182a
Updated the copyright in the file headers
2016-03-22 13:40:26 +11:00
Kayne Ruse
41626328c9
Checked out common/*
2016-03-19 06:46:18 +11:00
Kayne Ruse
dd50287bdd
Deleted common directory
2015-08-14 22:25:57 +10:00
Kayne Ruse
24eb730c72
Switched to the #pragma once system
2015-07-07 17:36:14 +10:00
Kayne Ruse
99b35483f8
Tenative port for Linux
2015-05-17 09:18:46 +10:00
Kayne Ruse
7e5a7f8183
Updated the copyright headers about a week ahead
2014-12-27 13:29:16 +11:00
Kayne Ruse
79c7e48139
UDPNetworkUtility accepts addresses by value, encapsulated ClientData
...
I started encapsulating ClientData, and I added the internals for the
heartbeat ssytem. However, when I took a look inside UDPNetworkUtility, I
realized that I didn't have to pass the IPaddresses by reference anymore.
Therefore, I've changed it to accept the addresses by value, and I'm
committing that change right away before I finish the heartbeat system.
This engine is really shaping up, I think.
2014-09-03 01:59:53 +10:00
Kayne Ruse
094efad728
Rearranged the packet and serial code to make more sense
...
This mostly just reimplements the best parts of the discarded branch:
> discard-encapsulated-packets
There may still be some work needed.
2014-08-31 13:24:53 +10:00
Kayne Ruse
74f809a801
UDPNetworkUtility is a singleton, disabled InCombat scene
...
I found incombat to be way too finicky to keep up to date, so I disabled
it for now.
2014-08-13 06:53:47 +10:00
Kayne Ruse
7b3bf24e5d
Refactored UDPNetworkUtility, and tied it to SerialPacket
2014-05-28 23:22:00 +10:00
Kayne Ruse
26eba2def6
Moved some common/* files into directories
2013-10-27 20:17:37 +11:00