Kayne Ruse
8ed308e89a
Switched the hack for the bitset
...
I've also added acessors and mutators to the Region and RegionPagerBase
classes.
2014-07-01 22:55:43 +10:00
Kayne Ruse
8df1ecd804
This hack for the collision map was a terrible idea
...
I'm committing these changes before undoing these, and coding it properly.
2014-07-01 22:04:45 +10:00
Kayne Ruse
793737e1ed
Experimenting with the map
2014-06-14 03:05:21 +10:00
Kayne Ruse
c5a627004a
Refactored the map system (read more)
...
The region's width, height and depth are all defined by preprocessor
macros. The rest of the map system has been updated to match. The
programs proper need to be updated as well. It would be a good idea to
include the macros' values as part of the initial communication protocols,
so that the clients don't connect to a server that is using the wrong
sized regions.
2014-04-20 03:41:08 +10:00
Kayne Ruse
d5b551cec3
Reduced the footprint of the tiles
...
Also prepping for serializing the regions.
2014-03-15 23:02:21 +11:00
Kayne Ruse
dc8f594eec
Tested RegionPager, removed trace statements, fixed logic errors
2014-03-01 00:39:39 +11:00
Kayne Ruse
4629b7302b
Fixed Region's internals
2014-02-28 23:14:22 +11:00
Kayne Ruse
e706cc9d13
Completed a simple region class
2014-02-15 20:06:20 +11:00
Kayne Ruse
eb02cc4b6a
Removed the old map system from the editor
2014-02-11 21:56:45 +11:00
Kayne Ruse
26eba2def6
Moved some common/* files into directories
2013-10-27 20:17:37 +11:00