Kayne Ruse
24eb730c72
Switched to the #pragma once system
2015-07-07 17:36:14 +10:00
Kayne Ruse
33c3143de9
Added unary negative to Vector2
...
This is the only fragment I'm bothering to salvage from the collisions
branch.
2014-12-27 20:31:09 +11:00
Kayne Ruse
7e5a7f8183
Updated the copyright headers about a week ahead
2014-12-27 13:29:16 +11:00
Kayne Ruse
414a0896c9
Began merging the jam branch into the development (read more)
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The list of changes committed:
* Removed SimpleRNG
* Added Timer (for debugging)
* Added BoundingBox
* Added floating point snapToBase()
* Added error check to Vector2::Normalize()
* Updated makefiles, project compiles
2014-07-30 21:10:43 +10:00
Kayne Ruse
a6de5f9e69
Imported the files from branch 'fixed-map'
2014-06-21 05:28:06 +10:00
Kayne Ruse
fb6fba9564
Removed BBox, renamed position to origin
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I've replaced the BBox class with a pair of inline functions in
check_bounds.hpp. I've also renamed the 'position' variable to 'origin' in
several locations.
These changes are mostly to alleviate ambiguity.
2014-06-02 21:13:08 +10:00
Kayne Ruse
bf922ec598
Updated the license headers
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It only took me 5 months.
2014-05-29 00:16:49 +10:00
Kayne Ruse
c2eb08bd5e
Restructured the common/ directory, and simplified the build process
2014-05-26 02:10:12 +10:00