Kayne Ruse
1210d2d24f
Minor comment tweaks
2015-02-27 03:06:29 +11:00
Kayne Ruse
4630b7e403
PumpCharacterUpdate() works from lua to client, read more
...
There was a bug in the entity API, where getMotion() was pushing the
origin instead of the motion. This has been corrected. Since this is an
important bug, and because the features for this leg is finished, I'll
merge this to master.
2015-02-27 02:39:27 +11:00
Kayne Ruse
3322783d95
Merge branch 'develop' into rooms
2015-01-03 03:27:34 +11:00
Kayne Ruse
877c0f59d3
Removed preprocessor switch surrounding library headers
2015-01-03 03:20:13 +11:00
Kayne Ruse
d815f17442
Reimplemented the push/pop entity methods in RoomManager
...
Some accessors in Entity had to be made const, as they were being called
from lambdas with const parameters.
2015-01-02 23:25:59 +11:00
Kayne Ruse
f9c19a630d
Added trigger reference to WaypointData, unused
...
WaypointData also inherits from Entity now, so I could alias Entity's API
for it too. I've also made a number of comment tweaks.
2014-12-31 03:34:06 +11:00
Kayne Ruse
bb592b2436
Added the waypoint system to the modules
...
Also fleshed out entity_api.cpp, but that's just filler.
2014-12-30 04:37:56 +11:00
Kayne Ruse
57c6f45c21
Added API placeholder files
2014-12-30 02:19:19 +11:00
Kayne Ruse
7e5a7f8183
Updated the copyright headers about a week ahead
2014-12-27 13:29:16 +11:00
Kayne Ruse
2ae2c48819
Added LocalCharacter, removed entityIndex
2014-12-19 19:44:34 +11:00
Kayne Ruse
f2d79225a3
Created '*_data.cpp' files, modified API files a bit
2014-11-06 01:54:27 +11:00
Kayne Ruse
7da5de619b
Created entity.hpp and door system
2014-10-30 01:01:11 +11:00