(this message is copied from my blog)
So I took the lazy route and just committed the entire splice between the jam branch and the development branch all at once. It is exactly as terrible as you think it is, but I've been out of coding for 2 weeks, and I want to get some shit done. I'll pick through each piece one by one, by comparing the diffs from the develop branch to the current jam-merge branch.
Those developers I met on Monday said they were impressed by my ability to manage a large codebase, but if they saw this I'd expect they'd probably take that back.
And oh god it's been 3 weeks since I touched the main branch WTF?
I've added the handle and avatar fields back into the PlayerInfo section
in the network code, because I need to be able to load a specific file
when a new player is created. This wasn't forseen, but it's fine. i'm
leaving the fields in ClientInfo as well, because LobbyMenu is using them
to login to the server.
PlayerIndex is now a shared parameter.
I've shifted some code around in InWorld, however the overall logic is the
same.
This build (as well as the last) does not compile.