Commit Graph

9 Commits

Author SHA1 Message Date
Kayne Ruse 8903b1e28d Began marking changes for monsters
These changes include storing monsters on shutdown, storing dead
characters and monsters, etc. Also fleshed out the MonsterManager's
internals a bit.

(cherry picked from commit af982710f6de050c09ef503cf2f8e1c9fdd34979)
2015-04-28 10:24:17 +10:00
Kayne Ruse 3d8ee25ae7 AccountManager's SQL is order-independant 2015-03-09 09:34:38 +11:00
Kayne Ruse a8c309ec9d Minor comment tweaks 2015-03-06 00:13:12 +11:00
Kayne Ruse eb897c81e8 Tentative solution for bug #38 2015-01-02 07:09:04 +11:00
Kayne Ruse f9c19a630d Added trigger reference to WaypointData, unused
WaypointData also inherits from Entity now, so I could alias Entity's API
for it too. I've also made a number of comment tweaks.
2014-12-31 03:34:06 +11:00
Kayne Ruse 7e5a7f8183 Updated the copyright headers about a week ahead 2014-12-27 13:29:16 +11:00
Kayne Ruse 254b97aa80 Implemented ManagerInterface in AccountManager and CharacterManager
ManagerInterface was already designed for those two anyway. The only thing
left to do is to rewrite the room API, and the whole thing should work
fine again.

I still think map data should be saved and loaded by lua code, so the
rooms will still implement lua hooks. There may be other things that can
be loaded from SQL, but I don't know what.
2014-10-07 01:23:55 +11:00
Kayne Ruse 9b43b4641f Salvaging what I can from the failed experiment, read more
I'm salvaging the changes to AccountManager and CharacterManager that
don't break the build too badly. This won't build, but it'll be easier to
rectify.

Also, I've reduced the length of the manager's method names, and renamed
sql_utility.*pp to sql_tools.*pp
2014-10-01 01:33:38 +10:00
Kayne Ruse d3bf099a98 Arranged server's source into directories 2014-06-21 05:52:27 +10:00