(this message is copied from my blog)
So I took the lazy route and just committed the entire splice between the jam branch and the development branch all at once. It is exactly as terrible as you think it is, but I've been out of coding for 2 weeks, and I want to get some shit done. I'll pick through each piece one by one, by comparing the diffs from the develop branch to the current jam-merge branch.
Those developers I met on Monday said they were impressed by my ability to manage a large codebase, but if they saw this I'd expect they'd probably take that back.
And oh god it's been 3 weeks since I touched the main branch WTF?
Coordinates are supposed to be stored by their x & y, but the sizes of the
tile sheets were getting mixed in as well. When trying to store a region
at (0, 20), it was being stored at (0, 260).
Another visual bug inside the tile sheet's rendering function masked this
issue until now.
Another thing to note is that I've removed an incredibly complex system
for updating the client's map. The new system may seem complex at first,
but it is straight forward compared to what it replaced.
I've also fixed a few logarithmic lagging points in the code.