Commit Graph

6 Commits

Author SHA1 Message Date
Kayne Ruse 2f86511254 lobby_menu.cpp builds, as does all of client/menu_scenes
This is great progress, but I think I should turn the common directory into a subnmodule, since
I've been constantly tabbing back and forward between this folder, and the debug folder, making
and committing identical edits to both.

 Scene list:
        > disconnected_screen.*pp
        > lobby_menu.*pp
        > main_menu.*pp
        > options_menu.*pp
        > splash_screen.*pp
        * world*.*pp

        * unfinished
        > building
2015-08-14 21:47:04 +10:00
Kayne Ruse a7ce7a0e9b main_menu.*pp is building
Scene list:
    > disconnected_screen.*pp
    * lobby_menu.*pp
    > main_menu.*pp
    > options_menu.*pp
    > splash_screen.*pp
    * world*.*pp

    * unfinished
    > building
2015-08-14 18:49:37 +10:00
Kayne Ruse a4d3a356c3 Some menu scenes compiling; replaced KR Studios logo file
Scene list:
> disconnected_screen.*pp
* lobby_menu.*pp
* main_menu.*pp
> options_menu.*pp
> splash_screen.*pp
* world*.*pp

* unfinished
> building
2015-08-14 18:18:21 +10:00
Kayne Ruse f0ab1dfef8 One menu scene works, but I need some more UI widgets
Namely, I need a text box widget, which can display text without having to
re-create and destroy the texture every frame.
2015-08-02 04:13:54 +10:00
Kayne Ruse 99b35483f8 Tenative port for Linux 2015-05-17 09:18:46 +10:00
Kayne Ruse 9b2e78a68e Split the scenes directory into gameplay_scenes and menu_scenes 2015-01-17 16:57:04 +11:00