The changes were fairly easy, and I was actually able to find and fix an
out-of-sequence bug: The destructors for the AccountManager and the
CharacterManager were using SQL code after the call to SQLite3_close_v2(),
so I added and called UnloadAll() for both of them.
There is some missing character creation/unloading code, and there are a
few other issues highlighted by TODO tags, see below.
In general, 'mapIndex' has been renamed to 'roomIndex'. Multiple rooms
have not been fully implemented yet, but I'm working on it.
Other issues:
* FileFormat needs to be changed to MapLoader
* Server's character movement is still slaved to the clients
The client does not build.