Kayne Ruse
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aa9081d9cf
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Imported new Button class, deleted menu_bar.*pp
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2015-08-02 01:45:46 +10:00 |
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Kayne Ruse
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4ced681c76
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Working on the ui, incomplete
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2015-07-08 03:09:50 +10:00 |
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Kayne Ruse
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24eb730c72
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Switched to the #pragma once system
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2015-07-07 17:36:14 +10:00 |
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Kayne Ruse
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99b35483f8
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Tenative port for Linux
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2015-05-17 09:18:46 +10:00 |
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Kayne Ruse
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7e5a7f8183
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Updated the copyright headers about a week ahead
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2014-12-27 13:29:16 +11:00 |
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Kayne Ruse
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28d083cba4
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Hammered out server-side issues, read more
* Removed the client-only code from CharacterData, including the .cpp file
* Removed CombatManager and EnemyManager instanciation
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2014-07-03 01:41:58 +10:00 |
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Kayne Ruse
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bf922ec598
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Updated the license headers
It only took me 5 months.
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2014-05-29 00:16:49 +10:00 |
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Kayne Ruse
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a47e76845f
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Removed common/ from the build process, and the DEBUG flag
The common/ directory is empty, only containing more directories to be
built, and the DEBUG flag isn't being used.
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2014-05-26 02:21:56 +10:00 |
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Kayne Ruse
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c2eb08bd5e
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Restructured the common/ directory, and simplified the build process
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2014-05-26 02:10:12 +10:00 |
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Kayne Ruse
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e640eda771
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Moved client scenes to a sub directory, reworked build process
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2013-12-06 20:22:55 +11:00 |
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Kayne Ruse
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fc2b67608f
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Added new graphics stuff, adjusted build process
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2013-12-06 18:29:55 +11:00 |
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Kayne Ruse
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26eba2def6
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Moved some common/* files into directories
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2013-10-27 20:17:37 +11:00 |
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