Tweaked button graphics
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@@ -40,7 +40,7 @@ World::World(int* const argClientIndex, int* const argAccountIndex):
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accountIndex(*argAccountIndex)
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{
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//setup the utility objects
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buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_red.png");
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buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
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font = TTF_OpenFont(config["client.font"].c_str(), 12);
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//check that the font loaded
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@@ -52,9 +52,9 @@ World::World(int* const argClientIndex, int* const argAccountIndex):
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//setup the buttons
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disconnectButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
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disconnectButton.SetText(GetRenderer(), font, "Disconnect", COLOR_BLUE);
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disconnectButton.SetText(GetRenderer(), font, "Disconnect", COLOR_WHITE);
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shutdownButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
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shutdownButton.SetText(GetRenderer(), font, "Shutdown", COLOR_BLUE);
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shutdownButton.SetText(GetRenderer(), font, "Shutdown", COLOR_WHITE);
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//set the button positions
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disconnectButton.SetX(50);
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@@ -37,7 +37,7 @@ DisconnectedScreen::DisconnectedScreen() {
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//setup the utility objects
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//TODO: (1) resource tool, to prevent reloading like this
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image.Load(GetRenderer(), config["dir.interface"] + "button_red.png");
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image.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
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font = TTF_OpenFont(config["client.font"].c_str(), 12);
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//check that the font loaded
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@@ -49,7 +49,7 @@ DisconnectedScreen::DisconnectedScreen() {
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//setup the button
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backButton.SetBackgroundTexture(GetRenderer(), image.GetTexture());
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backButton.SetText(GetRenderer(), font, "Back", COLOR_BLUE);
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backButton.SetText(GetRenderer(), font, "Back", COLOR_WHITE);
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//set the button positions
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backButton.SetX(50);
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@@ -40,7 +40,7 @@ LobbyMenu::LobbyMenu(int* const argClientIndex, int* const argAccountIndex):
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accountIndex = -1;
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//setup the utility objects
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buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_red.png");
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buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
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font = TTF_OpenFont(config["client.font"].c_str(), 12);
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//check that the font loaded
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@@ -52,11 +52,11 @@ LobbyMenu::LobbyMenu(int* const argClientIndex, int* const argAccountIndex):
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//setup the buttons
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searchButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
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searchButton.SetText(GetRenderer(), font, "Search", COLOR_BLUE);
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searchButton.SetText(GetRenderer(), font, "Search", COLOR_WHITE);
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joinButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
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joinButton.SetText(GetRenderer(), font, "Join", COLOR_BLUE);
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joinButton.SetText(GetRenderer(), font, "Join", COLOR_WHITE);
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backButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
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backButton.SetText(GetRenderer(), font, "Back", COLOR_BLUE);
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backButton.SetText(GetRenderer(), font, "Back", COLOR_WHITE);
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//set the button positions (assumed)
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searchButton.SetX(50);
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@@ -34,7 +34,7 @@ MainMenu::MainMenu() {
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ConfigUtility& config = ConfigUtility::GetSingleton();
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//setup the utility objects
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buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_red.png");
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buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
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font = TTF_OpenFont(config["client.font"].c_str(), 12);
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//check that the font loaded
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@@ -46,11 +46,11 @@ MainMenu::MainMenu() {
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//setup the buttons
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startButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
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startButton.SetText(GetRenderer(), font, "Start", COLOR_BLUE);
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startButton.SetText(GetRenderer(), font, "Start", COLOR_WHITE);
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optionsButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
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optionsButton.SetText(GetRenderer(), font, "Options", COLOR_BLUE);
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optionsButton.SetText(GetRenderer(), font, "Options", COLOR_WHITE);
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quitButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
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quitButton.SetText(GetRenderer(), font, "Quit", COLOR_BLUE);
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quitButton.SetText(GetRenderer(), font, "Quit", COLOR_WHITE);
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//set the button positions
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startButton.SetX(50);
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@@ -34,7 +34,7 @@ OptionsMenu::OptionsMenu() {
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ConfigUtility& config = ConfigUtility::GetSingleton();
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//setup the utility objects
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buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_red.png");
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buttonImage.Load(GetRenderer(), config["dir.interface"] + "button_blue.png");
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font = TTF_OpenFont(config["client.font"].c_str(), 12);
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//check that the font loaded
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@@ -46,7 +46,7 @@ OptionsMenu::OptionsMenu() {
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//setup the button
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backButton.SetBackgroundTexture(GetRenderer(), buttonImage.GetTexture());
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backButton.SetText(GetRenderer(), font, "Back", COLOR_BLUE);
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backButton.SetText(GetRenderer(), font, "Back", COLOR_WHITE);
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//set the button positions
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backButton.SetX(50);
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