The client is registering with the server
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@@ -92,6 +92,7 @@ void SceneManager::Init() {
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//instanciate the remaining services
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surfaceMgr = ServiceLocator<SurfaceManager>::Set(new SurfaceManager());
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netUtil = ServiceLocator<UDPNetworkUtility>::Set(new UDPNetworkUtility());
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infoMgr = ServiceLocator<InformationManager>::Set(new InformationManager());
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//initiate the remaining services
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netUtil->Open(0, sizeof(Packet));
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@@ -144,6 +145,7 @@ void SceneManager::Quit() {
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configUtil = ServiceLocator<ConfigUtility>::Set(nullptr);
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surfaceMgr = ServiceLocator<SurfaceManager>::Set(nullptr);
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netUtil = ServiceLocator<UDPNetworkUtility>::Set(nullptr);
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infoMgr = ServiceLocator<InformationManager>::Set(nullptr);
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//clean up the scene
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UnloadScene();
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