Made a few tweaks to various managers
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@@ -22,9 +22,12 @@
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#ifndef ROOMDATA_HPP_
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#define ROOMDATA_HPP_
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//map system
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#include "entity.hpp"
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#include "region_pager_lua.hpp"
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#include "lua.hpp"
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#include <list>
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#include <string>
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class RoomData {
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@@ -48,8 +51,12 @@ private:
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RegionPagerLua pager;
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std::string roomName;
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std::string tilesetName;
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//TODO: pass the room name & tileset name to the clients
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//TODO: lua references i.e. create, unload, etc.
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std::list<Entity*> entityList;
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//lua references
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int createRef = LUA_NOREF;
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int loadRef = LUA_NOREF;
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int unloadRef = LUA_NOREF;
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};
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#endif
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