Added new graphics stuff, adjusted build process
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#config
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COMMONDIR+=../common ../common/map ../common/network ../common/ui
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COMMONDIR+=../common ../common/graphics ../common/map ../common/network ../common/ui
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COMMON+=../libcommon.a
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LIB+=$(COMMON) -lmingw32 -lSDLmain -lSDL -llua -lsqlite3
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CXXFLAGS+=-std=c++11 -DDEBUG $(addprefix -I,$(COMMONDIR))
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