Removed BBox, renamed position to origin

I've replaced the BBox class with a pair of inline functions in
check_bounds.hpp. I've also renamed the 'position' variable to 'origin' in
several locations.

These changes are mostly to alleviate ambiguity.
This commit is contained in:
Kayne Ruse
2014-06-02 21:05:49 +10:00
parent d2f03b98dc
commit fb6fba9564
14 changed files with 107 additions and 120 deletions
+6 -6
View File
@@ -32,7 +32,7 @@
//TODO: save and load the statistics
static const char* CREATE_CHARACTER = "INSERT INTO Characters (owner, handle, avatar) VALUES (?, ?, ?);";
static const char* LOAD_CHARACTER = "SELECT * FROM Characters WHERE handle = ?;";
static const char* SAVE_CHARACTER = "UPDATE OR FAIL Characters SET mapIndex = ?2, positionX = ?3, positionY = ?4 WHERE uid = ?1;";
static const char* SAVE_CHARACTER = "UPDATE OR FAIL Characters SET mapIndex = ?2, originX = ?3, originY = ?4 WHERE uid = ?1;";
static const char* DELETE_CHARACTER = "DELETE FROM Characters WHERE uid = ?;";
//-------------------------
@@ -117,10 +117,10 @@ int ServerApplication::LoadCharacter(int owner, std::string handle, std::string
newChar.avatar = reinterpret_cast<const char*>(sqlite3_column_text(statement, 3));
//Don't cache the birth
//world position
//world origin
newChar.mapIndex = sqlite3_column_int(statement, 5);
newChar.position.x = (double)sqlite3_column_int(statement, 6);
newChar.position.y = (double)sqlite3_column_int(statement, 7);
newChar.origin.x = (double)sqlite3_column_int(statement, 6);
newChar.origin.y = (double)sqlite3_column_int(statement, 7);
//statistics
newChar.stats.level = sqlite3_column_int(statement, 8);
@@ -176,8 +176,8 @@ int ServerApplication::SaveCharacter(int uid) {
bool ret = false;
ret |= sqlite3_bind_int(statement, 1, uid) != SQLITE_OK;
ret |= sqlite3_bind_int(statement, 2, character.mapIndex) != SQLITE_OK;
ret |= sqlite3_bind_int(statement, 3, (int)character.position.x) != SQLITE_OK;
ret |= sqlite3_bind_int(statement, 4, (int)character.position.y) != SQLITE_OK;
ret |= sqlite3_bind_int(statement, 3, (int)character.origin.x) != SQLITE_OK;
ret |= sqlite3_bind_int(statement, 4, (int)character.origin.y) != SQLITE_OK;
//TODO: stats, etc.
//check for binding errors
+3 -3
View File
@@ -75,7 +75,7 @@ void ServerApplication::HandleJoinRequest(SerialPacket packet) {
packet.characterInfo.characterIndex = characterIndex;
strncpy(packet.characterInfo.handle, characterMap[characterIndex].handle.c_str(), PACKET_STRING_SIZE);
strncpy(packet.characterInfo.avatar, characterMap[characterIndex].avatar.c_str(), PACKET_STRING_SIZE);
packet.characterInfo.position = characterMap[characterIndex].position;
packet.characterInfo.origin = characterMap[characterIndex].origin;
packet.characterInfo.motion = characterMap[characterIndex].motion;
PumpPacket(packet);
@@ -99,7 +99,7 @@ void ServerApplication::HandleSynchronize(SerialPacket packet) {
snprintf(newPacket.characterInfo.handle, PACKET_STRING_SIZE, "%s", it.second.handle.c_str());
snprintf(newPacket.characterInfo.avatar, PACKET_STRING_SIZE, "%s", it.second.avatar.c_str());
newPacket.characterInfo.mapIndex = it.second.mapIndex;
newPacket.characterInfo.position = it.second.position;
newPacket.characterInfo.origin = it.second.origin;
newPacket.characterInfo.motion = it.second.motion;
newPacket.characterInfo.stats = it.second.stats;
@@ -155,7 +155,7 @@ void ServerApplication::HandleCharacterUpdate(SerialPacket packet) {
}
//TODO: the server needs it's own movement system too
characterMap[packet.characterInfo.characterIndex].position = packet.characterInfo.position;
characterMap[packet.characterInfo.characterIndex].origin = packet.characterInfo.origin;
characterMap[packet.characterInfo.characterIndex].motion = packet.characterInfo.motion;
PumpPacket(packet);