Added trigger reference to WaypointData, unused
WaypointData also inherits from Entity now, so I could alias Entity's API for it too. I've also made a number of comment tweaks.
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@@ -540,9 +540,9 @@ void InWorld::UpdateMap() {
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//entity management
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//-------------------------
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//NOTE: preexisting characters will result in query responses
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//NOTE: new characters will result in create messages
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//NOTE: this client's character will exist in both (skipped)
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//DOCS: preexisting characters will result in query responses
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//DOCS: new characters will result in create messages
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//DOCS: this client's character will exist in both (skipped)
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void InWorld::HandleCharacterCreate(CharacterPacket* const argPacket) {
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//prevent double message
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