Wrapper completed & tested; adjusted many systems

This commit is contained in:
Kayne Ruse
2013-05-19 21:27:24 +10:00
parent 000e3707ed
commit f8c174741d
9 changed files with 192 additions and 28 deletions
+106
View File
@@ -0,0 +1,106 @@
#include "udp_network_utility.hpp"
#include <stdexcept>
void UDPNetworkUtility::Open(int port, int packSize) {
if (!(socket = SDLNet_UDP_Open(port))) {
Close();
throw(std::runtime_error("Failed to open a UDP socket"));
}
if (!(packOut = SDLNet_AllocPacket(packSize))) {
Close();
throw(std::runtime_error("Failed to allocate the out packet"));
}
if (!(packIn = SDLNet_AllocPacket(packSize))) {
Close();
throw(std::runtime_error("Failed to allocate the in packet"));
}
}
void UDPNetworkUtility::Close() {
SDLNet_UDP_Close(socket);
SDLNet_FreePacket(packOut);
SDLNet_FreePacket(packIn);
socket = nullptr;
packOut = nullptr;
packIn = nullptr;
}
int UDPNetworkUtility::Bind(const char* ip, int port, int channel) {
IPaddress add;
if (SDLNet_ResolveHost(&add, ip, port) == -1) {
throw(std::runtime_error("Failed to resolve a host"));
}
return Bind(&add, channel);
}
int UDPNetworkUtility::Bind(IPaddress* add, int channel) {
int ret = SDLNet_UDP_Bind(socket, channel, add);
if (ret == -1) {
throw(std::runtime_error("Failed to bind to a channel"));
}
return ret;
}
void UDPNetworkUtility::Unbind(int channel) {
SDLNet_UDP_Unbind(socket, channel);
}
int UDPNetworkUtility::Send(const char* ip, int port, void* data, int len) {
IPaddress add;
if (SDLNet_ResolveHost(&add, ip, port) == -1) {
throw(std::runtime_error("Failed to resolve a host"));
}
Send(&add, data, len);
}
int UDPNetworkUtility::Send(IPaddress* add, void* data, int len) {
if (len > packOut->maxlen) {
throw(std::runtime_error("Failed to copy the data into the packet"));
}
memset(packOut->data, 0, packOut->maxlen);
memcpy(packOut->data, data, len);
packOut->len = len;
packOut->address = *add;
int ret = SDLNet_UDP_Send(socket, -1, packOut);
if (ret <= 0) {
throw(std::runtime_error("Failed to send a packet"));
}
return ret;
}
int UDPNetworkUtility::Send(int channel, void* data, int len) {
if (len > packOut->maxlen) {
throw(std::runtime_error("Failed to copy the data into the packet"));
}
memset(packOut->data, 0, packOut->maxlen);
memcpy(packOut->data, data, len);
packOut->len = len;
int ret = SDLNet_UDP_Send(socket, channel, packOut);
if (ret <= 0) {
throw(std::runtime_error("Failed to send a packet"));
}
return ret;
}
int UDPNetworkUtility::Receive() {
int ret = SDLNet_UDP_Recv(socket, packIn);
if (ret < 0) {
throw(std::runtime_error("Unknown network error occured"));
}
return ret;
}