Fleshed out ClientManager

* Fleshed out the ClientManager internals
* Folded some ServerApplication methods into ClientManager
* Removed Manager references from ServerApplication
* Corrected server_methods.cpp (compiles)
This commit is contained in:
Kayne Ruse
2014-11-08 16:33:27 +11:00
parent 74234684af
commit f7ba34dcec
8 changed files with 117 additions and 98 deletions
+63 -20
View File
@@ -21,46 +21,89 @@
*/
#include "client_manager.hpp"
#include "udp_network_utility.hpp"
#include <chrono>
int ClientManager::CheckConnections() {
for (auto& it : elementMap) {
//3 seconds between beats
if (ClientData::Clock::now() - it.second.GetLastBeat() > std::chrono::seconds(3)) {
ServerPacket newPacket;
newPacket.type = SerialPacketType::PING;
UDPNetworkUtility::GetSingleton().SendTo(it.second.GetAddress(), &newPacket);
it.second.IncrementAttempts();
}
}
for (auto& it : elementMap) {
if (it.second.GetAttempts() > 2) {
int ret = it.first;
elementMap.erase(it.first);
return ret;
}
}
return -1;
}
void ClientManager::HandlePong(ServerPacket* const argPacket) {
//find and update the specified client
for (auto& it : elementMap) {
if (it.second.GetAddress().host == argPacket->srcAddress.host &&
it.second.GetAddress().port == argPacket->srcAddress.port
) {
it.second.ResetAttempts();
return;
}
}
}
int ClientManager::Create(IPaddress add) {
//TODO
}
int ClientManager::Load(IPaddress add) {
//TODO
}
int ClientManager::Save(int uid) {
//TODO
ClientData& client = elementMap[counter];
client.SetAddress(add);
return counter++;
}
void ClientManager::Unload(int uid) {
//TODO
}
void ClientManager::Delete(int uid) {
//TODO
elementMap.erase(uid);
}
void ClientManager::UnloadAll() {
//TODO
elementMap.clear();
}
void ClientManager::UnloadIf(std::function<bool(std::pair<const int, ClientData>)> fn) {
//TODO
std::map<int, ClientData>::iterator it = elementMap.begin();
while (it != elementMap.end()) {
if (fn(*it)) {
it = elementMap.erase(it);
//TODO: ? disconnect, unload characters, notify other clients
}
else {
++it;
}
}
}
ClientData* ClientManager::Get(int uid) {
//TODO
std::map<int, ClientData>::iterator it = elementMap.find(uid);
if (it == elementMap.end()) {
return nullptr;
}
return &it->second;
}
int ClientManager::GetLoadedCount() {
//TODO
return elementMap.size();
}
int ClientManager::GetTotalCount() {
//TODO
return elementMap.size();
}
std::map<int, ClientData>* ClientManager::GetContainer() {
//TODO
return &elementMap;
}
+12 -5
View File
@@ -24,6 +24,7 @@
#include "client_data.hpp"
#include "manager_interface.hpp"
#include "server_packet.hpp"
#include "singleton.hpp"
#include "SDL/SDL_net.h"
@@ -31,16 +32,17 @@
#include <functional>
class ClientManager:
Singleton<ClientManager>,
ManagerInterface<ClientData, IPaddress>
public Singleton<ClientManager>,
public ManagerInterface<ClientData, IPaddress>
{
public:
//methods
int CheckConnections();
void HandlePong(ServerPacket* const argPacket);
//common public methods
int Create(IPaddress) override;
int Load(IPaddress) override;
int Save(int uid) override;
void Unload(int uid) override;
void Delete(int uid) override;
void UnloadAll() override;
void UnloadIf(std::function<bool(std::pair<const int, ClientData>)> fn) override;
@@ -57,6 +59,11 @@ private:
ClientManager() = default;
~ClientManager() = default;
//EMPTY
int Load(IPaddress) override { return -1; }
int Save(int uid) override { return -1; }
void Delete(int uid) override { return; }
int counter = 0;
};
+1 -1
View File
@@ -1,5 +1,5 @@
#config
INCLUDES+=. ../server_utilities ../../common/utilities
INCLUDES+=. ../server_utilities ../../common/network ../../common/network/packet_types ../../common/utilities
LIBS+=
CXXFLAGS+=-std=c++11 $(addprefix -I,$(INCLUDES))