Imported revamped GUI classes, moved map classes
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/* Copyright: (c) Kayne Ruse 2013
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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*
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#ifndef TILE_HPP_
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#define TILE_HPP_
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//explicitly a POD
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struct Tile {
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//position relative to the Region
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int x, y, depth;
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//graphics
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int width, height;
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int tileIndex;
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Tile() = default;
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Tile(int _x, int _y, int _depth, int _width, int _height, int _tileIndex) {
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//The order of the arguments should be explicit
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x = _x;
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y = _y;
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depth = _depth;
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width = _width;
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height = _height;
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tileIndex = _tileIndex;
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}
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};
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bool operator<(Tile const& lhs, Tile const& rhs);
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bool operator>(Tile const& lhs, Tile const& rhs);
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bool operator==(Tile const& lhs, Tile const& rhs);
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#endif
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