Added config based directories

This commit is contained in:
Kayne Ruse
2013-11-17 00:11:43 +11:00
parent e176a60d28
commit f5466b9982
17 changed files with 75 additions and 43 deletions
+4 -4
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@@ -62,7 +62,7 @@ void ClientApplication::Init() {
if (SDL_Init(SDL_INIT_VIDEO)) { if (SDL_Init(SDL_INIT_VIDEO)) {
throw(std::runtime_error("Failed to initialize SDL")); throw(std::runtime_error("Failed to initialize SDL"));
} }
BaseScene::SetScreen(800, 600); BaseScene::SetScreen(config.Int("screen.w"), config.Int("screen.h"), 0, (config.Bool("screen.f")) ? SDL_HWSURFACE|SDL_DOUBLEBUF : SDL_HWSURFACE);
//initialize SDL_net //initialize SDL_net
if (SDLNet_Init()) { if (SDLNet_Init()) {
@@ -126,13 +126,13 @@ void ClientApplication::LoadScene(SceneList sceneIndex) {
//add scene creation calls here //add scene creation calls here
case SceneList::FIRST: case SceneList::FIRST:
case SceneList::SPLASHSCREEN: case SceneList::SPLASHSCREEN:
activeScene = new SplashScreen(); activeScene = new SplashScreen(&config);
break; break;
case SceneList::MAINMENU: case SceneList::MAINMENU:
activeScene = new MainMenu(); activeScene = new MainMenu(&config);
break; break;
case SceneList::OPTIONSMENU: case SceneList::OPTIONSMENU:
activeScene = new OptionsMenu(); activeScene = new OptionsMenu(&config);
break; break;
case SceneList::LOBBYMENU: case SceneList::LOBBYMENU:
activeScene = new LobbyMenu(&config, &network); activeScene = new LobbyMenu(&config, &network);
+2 -2
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@@ -30,9 +30,9 @@ LobbyMenu::LobbyMenu(ConfigUtility* const arg1, UDPNetworkUtility* const arg2):
network(*arg2) network(*arg2)
{ {
//setup the utility objects //setup the utility objects
image.LoadSurface("rsc\\graphics\\interface\\button_menu.bmp"); image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
image.SetClipH(image.GetClipH()/3); image.SetClipH(image.GetClipH()/3);
font.LoadSurface("rsc\\graphics\\fonts\\pk_white_8.bmp"); font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
//pass the utility objects //pass the utility objects
search.SetImage(&image); search.SetImage(&image);
+1 -2
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@@ -37,7 +37,6 @@
class LobbyMenu : public BaseScene { class LobbyMenu : public BaseScene {
public: public:
//Public access members //Public access members
LobbyMenu() = delete;
LobbyMenu(ConfigUtility* const, UDPNetworkUtility* const); LobbyMenu(ConfigUtility* const, UDPNetworkUtility* const);
~LobbyMenu(); ~LobbyMenu();
@@ -55,7 +54,7 @@ protected:
void KeyDown(SDL_KeyboardEvent const&); void KeyDown(SDL_KeyboardEvent const&);
void KeyUp(SDL_KeyboardEvent const&); void KeyUp(SDL_KeyboardEvent const&);
//handles //global
ConfigUtility& config; ConfigUtility& config;
UDPNetworkUtility& network; UDPNetworkUtility& network;
+5 -3
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@@ -25,11 +25,13 @@
//Public access members //Public access members
//------------------------- //-------------------------
MainMenu::MainMenu() { MainMenu::MainMenu(ConfigUtility* const arg1):
config(*arg1)
{
//setup the utility objects //setup the utility objects
image.LoadSurface("rsc\\graphics\\interface\\button_menu.bmp"); image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
image.SetClipH(image.GetClipH()/3); image.SetClipH(image.GetClipH()/3);
font.LoadSurface("rsc\\graphics\\fonts\\pk_white_8.bmp"); font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
//pass the utility objects //pass the utility objects
startButton.SetImage(&image); startButton.SetImage(&image);
+5 -1
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@@ -24,6 +24,7 @@
#include "base_scene.hpp" #include "base_scene.hpp"
#include "config_utility.hpp"
#include "image.hpp" #include "image.hpp"
#include "raster_font.hpp" #include "raster_font.hpp"
#include "button.hpp" #include "button.hpp"
@@ -31,7 +32,7 @@
class MainMenu : public BaseScene { class MainMenu : public BaseScene {
public: public:
//Public access members //Public access members
MainMenu(); MainMenu(ConfigUtility* const);
~MainMenu(); ~MainMenu();
protected: protected:
@@ -48,6 +49,9 @@ protected:
void KeyDown(SDL_KeyboardEvent const&); void KeyDown(SDL_KeyboardEvent const&);
void KeyUp(SDL_KeyboardEvent const&); void KeyUp(SDL_KeyboardEvent const&);
//globals
ConfigUtility& config;
//members //members
Image image; Image image;
RasterFont font; RasterFont font;
+5 -3
View File
@@ -25,11 +25,13 @@
//Public access members //Public access members
//------------------------- //-------------------------
OptionsMenu::OptionsMenu() { OptionsMenu::OptionsMenu(ConfigUtility* const arg1):
config(*arg1)
{
//setup the utility objects //setup the utility objects
image.LoadSurface("rsc\\graphics\\interface\\button_menu.bmp"); image.LoadSurface(config["dir.interface"] + "button_menu.bmp");
image.SetClipH(image.GetClipH()/3); image.SetClipH(image.GetClipH()/3);
font.LoadSurface("rsc\\graphics\\fonts\\pk_white_8.bmp"); font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
//pass the utility objects //pass the utility objects
backButton.SetImage(&image); backButton.SetImage(&image);
+5 -1
View File
@@ -24,6 +24,7 @@
#include "base_scene.hpp" #include "base_scene.hpp"
#include "config_utility.hpp"
#include "image.hpp" #include "image.hpp"
#include "raster_font.hpp" #include "raster_font.hpp"
#include "button.hpp" #include "button.hpp"
@@ -31,7 +32,7 @@
class OptionsMenu : public BaseScene { class OptionsMenu : public BaseScene {
public: public:
//Public access members //Public access members
OptionsMenu(); OptionsMenu(ConfigUtility* const);
~OptionsMenu(); ~OptionsMenu();
protected: protected:
@@ -48,6 +49,9 @@ protected:
void KeyDown(SDL_KeyboardEvent const&); void KeyDown(SDL_KeyboardEvent const&);
void KeyUp(SDL_KeyboardEvent const&); void KeyUp(SDL_KeyboardEvent const&);
//globals
ConfigUtility& config;
//members //members
Image image; Image image;
RasterFont font; RasterFont font;
+4 -2
View File
@@ -25,8 +25,10 @@
//Public access members //Public access members
//------------------------- //-------------------------
SplashScreen::SplashScreen() { SplashScreen::SplashScreen(ConfigUtility* const arg1):
logo.LoadSurface("rsc\\graphics\\logos\\krstudios.bmp"); config(*arg1)
{
logo.LoadSurface(config["dir.logos"] + "krstudios.bmp");
startTick = std::chrono::steady_clock::now(); startTick = std::chrono::steady_clock::now();
} }
+5 -1
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@@ -24,6 +24,7 @@
#include "base_scene.hpp" #include "base_scene.hpp"
#include "config_utility.hpp"
#include "image.hpp" #include "image.hpp"
#include <chrono> #include <chrono>
@@ -31,7 +32,7 @@
class SplashScreen : public BaseScene { class SplashScreen : public BaseScene {
public: public:
//Public access members //Public access members
SplashScreen(); SplashScreen(ConfigUtility* const);
~SplashScreen(); ~SplashScreen();
protected: protected:
@@ -39,6 +40,9 @@ protected:
void Update(double delta); void Update(double delta);
void Render(SDL_Surface* const); void Render(SDL_Surface* const);
//globals
ConfigUtility& config;
//members //members
std::chrono::steady_clock::time_point startTick; std::chrono::steady_clock::time_point startTick;
Image logo; Image logo;
+4 -3
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@@ -51,10 +51,11 @@ EditorApplication::~EditorApplication() {
} }
void EditorApplication::Init() { void EditorApplication::Init() {
config.Load("rsc\\config.cfg");
if (SDL_Init(SDL_INIT_VIDEO)) if (SDL_Init(SDL_INIT_VIDEO))
throw(std::runtime_error("Failed to initialize SDL")); throw(std::runtime_error("Failed to initialize SDL"));
BaseScene::SetScreen(800, 600); BaseScene::SetScreen(config.Int("screen.w"), config.Int("screen.h"));
} }
void EditorApplication::Proc() { void EditorApplication::Proc() {
@@ -110,11 +111,11 @@ void EditorApplication::LoadScene(SceneList sceneIndex) {
//add scene creation calls here //add scene creation calls here
case SceneList::FIRST: case SceneList::FIRST:
case SceneList::EDITORSCENE: case SceneList::EDITORSCENE:
activeScene = new EditorScene(); activeScene = new EditorScene(&config);
break; break;
case SceneList::TESTIFICATESCENE: case SceneList::TESTIFICATESCENE:
activeScene = new TestificateScene(); activeScene = new TestificateScene(&config);
break; break;
+4
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@@ -24,6 +24,7 @@
#include "scene_list.hpp" #include "scene_list.hpp"
#include "base_scene.hpp" #include "base_scene.hpp"
#include "config_utility.hpp"
class EditorApplication { class EditorApplication {
private: private:
@@ -43,6 +44,9 @@ private:
void LoadScene(SceneList sceneIndex); void LoadScene(SceneList sceneIndex);
void UnloadScene(); void UnloadScene();
//globals
ConfigUtility config;
BaseScene* activeScene = nullptr; BaseScene* activeScene = nullptr;
}; };
+6 -4
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@@ -33,14 +33,16 @@ using namespace std;
//Public access members //Public access members
//------------------------- //-------------------------
EditorScene::EditorScene() { EditorScene::EditorScene(ConfigUtility* const arg1):
config(*arg1)
{
//create the debugging "window" //create the debugging "window"
debugInfo.CreateSurface(256, 256); debugInfo.CreateSurface(256, 256);
//setup the utility objects //setup the utility objects
font.LoadSurface("rsc\\graphics\\fonts\\pk_white_8.bmp"); font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
buttonImage.LoadSurface("rsc\\graphics\\interface\\button_menu.bmp"); buttonImage.LoadSurface(config["dir.interface"] + "button_menu.bmp");
buttonImage.SetClipH(buttonImage.GetClipH()/3); buttonImage.SetClipH(buttonImage.GetClipH()/3);
//setup the menu bar //setup the menu bar
@@ -66,7 +68,7 @@ EditorScene::EditorScene() {
pager.SetWidth(32*4); pager.SetWidth(32*4);
pager.SetHeight(32*4); pager.SetHeight(32*4);
sheetMgr.LoadSheet("rsc\\graphics\\tilesets\\terrain.bmp", 32, 32); sheetMgr.LoadSheet(config["dir.tilesets"] + "terrain.bmp", 32, 32);
} }
EditorScene::~EditorScene() { EditorScene::~EditorScene() {
+4 -2
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@@ -27,6 +27,7 @@
#include "region_pager.hpp" #include "region_pager.hpp"
#include "tile_sheet_manager.hpp" #include "tile_sheet_manager.hpp"
#include "config_utility.hpp"
#include "image.hpp" #include "image.hpp"
#include "raster_font.hpp" #include "raster_font.hpp"
#include "menu_bar.hpp" #include "menu_bar.hpp"
@@ -36,7 +37,7 @@
class EditorScene : public BaseScene { class EditorScene : public BaseScene {
public: public:
//Public access members //Public access members
EditorScene(); EditorScene(ConfigUtility* const);
~EditorScene(); ~EditorScene();
protected: protected:
@@ -53,7 +54,8 @@ protected:
void KeyDown(SDL_KeyboardEvent const&); void KeyDown(SDL_KeyboardEvent const&);
void KeyUp(SDL_KeyboardEvent const&); void KeyUp(SDL_KeyboardEvent const&);
//members //globals
ConfigUtility& config;
//debugging tools //debugging tools
void DrawToDebugInfo(std::string, int line); void DrawToDebugInfo(std::string, int line);
+8 -6
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@@ -30,12 +30,14 @@ using std::endl;
//Public access members //Public access members
//------------------------- //-------------------------
TestificateScene::TestificateScene() { TestificateScene::TestificateScene(ConfigUtility* const arg1):
sheetMgr.LoadSheet("rsc\\graphics\\tilesets\\grass.bmp", 32, 32); config(*arg1)
sheetMgr.LoadSheet("rsc\\graphics\\tilesets\\longgrass.bmp", 32, 32); {
sheetMgr.LoadSheet("rsc\\graphics\\tilesets\\sand.bmp", 32, 32); sheetMgr.LoadSheet(config["dir.tilesets"] + "grass.bmp", 32, 32);
sheetMgr.LoadSheet("rsc\\graphics\\tilesets\\dirt.bmp", 32, 32); sheetMgr.LoadSheet(config["dir.tilesets"] + "longgrass.bmp", 32, 32);
sheetMgr.LoadSheet("rsc\\graphics\\tilesets\\water.bmp", 32, 32); sheetMgr.LoadSheet(config["dir.tilesets"] + "sand.bmp", 32, 32);
sheetMgr.LoadSheet(config["dir.tilesets"] + "dirt.bmp", 32, 32);
sheetMgr.LoadSheet(config["dir.tilesets"] + "water.bmp", 32, 32);
cout << "Range End: " << sheetMgr.GetRangeEnd() << endl; cout << "Range End: " << sheetMgr.GetRangeEnd() << endl;
+5 -1
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@@ -24,13 +24,14 @@
#include "base_scene.hpp" #include "base_scene.hpp"
#include "config_utility.hpp"
#include "tile_Sheet_manager.hpp" #include "tile_Sheet_manager.hpp"
#include "region_pager.hpp" #include "region_pager.hpp"
class TestificateScene : public BaseScene { class TestificateScene : public BaseScene {
public: public:
//Public access members //Public access members
TestificateScene(); TestificateScene(ConfigUtility* const);
~TestificateScene(); ~TestificateScene();
protected: protected:
@@ -47,6 +48,9 @@ protected:
void KeyDown(SDL_KeyboardEvent const&); void KeyDown(SDL_KeyboardEvent const&);
void KeyUp(SDL_KeyboardEvent const&); void KeyUp(SDL_KeyboardEvent const&);
//globals
ConfigUtility& config;
//members //members
TileSheetManager sheetMgr; TileSheetManager sheetMgr;
RegionPager pager; RegionPager pager;
+7 -7
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@@ -3,18 +3,18 @@ server.host = 127.0.0.1
server.port = 21795 server.port = 21795
server.name = foobar server.name = foobar
dbname = database.db server.dbname = database.db
screen.w = 800 screen.w = 800
screen.h = 600 screen.h = 600
screen.f = false screen.f = false
#directories #directories
fonts = rsc/graphics/fonts dir.fonts = rsc/graphics/fonts/
logos = rsc/graphics/logos dir.logos = rsc/graphics/logos/
sprites = rsc/graphics/sprites dir.sprites = rsc/graphics/sprites/
tilesets = rsc/graphics/tilesets dir.tilesets = rsc/graphics/tilesets/
interface = rsc/graphics/interface dir.interface = rsc/graphics/interface/
scripts = rsc/scripts dir.scripts = rsc/scripts/
#debugging #debugging
+1 -1
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@@ -95,7 +95,7 @@ void ServerApplication::Init(int argc, char** argv) {
cout << "initialized SDL_net" << endl; cout << "initialized SDL_net" << endl;
//Init SQL //Init SQL
string dbname = (config["dbname"].size()) ? config["dbname"] : std::string(argv[0]) + ".db"; //fancy and unnecessary string dbname = (config["server.dbname"].size()) ? config["server.dbname"] : std::string(argv[0]) + ".db"; //fancy and unnecessary
int ret = sqlite3_open_v2(dbname.c_str(), &database, SQLITE_OPEN_READWRITE|SQLITE_OPEN_CREATE|SQLITE_OPEN_FULLMUTEX, nullptr); int ret = sqlite3_open_v2(dbname.c_str(), &database, SQLITE_OPEN_READWRITE|SQLITE_OPEN_CREATE|SQLITE_OPEN_FULLMUTEX, nullptr);
if (ret != SQLITE_OK || !database) { if (ret != SQLITE_OK || !database) {
throw(runtime_error("Failed to open the server database")); throw(runtime_error("Failed to open the server database"));