Added config based directories

This commit is contained in:
Kayne Ruse
2013-11-17 00:11:43 +11:00
parent e176a60d28
commit f5466b9982
17 changed files with 75 additions and 43 deletions
+6 -4
View File
@@ -33,14 +33,16 @@ using namespace std;
//Public access members
//-------------------------
EditorScene::EditorScene() {
EditorScene::EditorScene(ConfigUtility* const arg1):
config(*arg1)
{
//create the debugging "window"
debugInfo.CreateSurface(256, 256);
//setup the utility objects
font.LoadSurface("rsc\\graphics\\fonts\\pk_white_8.bmp");
font.LoadSurface(config["dir.fonts"] + "pk_white_8.bmp");
buttonImage.LoadSurface("rsc\\graphics\\interface\\button_menu.bmp");
buttonImage.LoadSurface(config["dir.interface"] + "button_menu.bmp");
buttonImage.SetClipH(buttonImage.GetClipH()/3);
//setup the menu bar
@@ -66,7 +68,7 @@ EditorScene::EditorScene() {
pager.SetWidth(32*4);
pager.SetHeight(32*4);
sheetMgr.LoadSheet("rsc\\graphics\\tilesets\\terrain.bmp", 32, 32);
sheetMgr.LoadSheet(config["dir.tilesets"] + "terrain.bmp", 32, 32);
}
EditorScene::~EditorScene() {