Added config based directories
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@@ -62,7 +62,7 @@ void ClientApplication::Init() {
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if (SDL_Init(SDL_INIT_VIDEO)) {
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throw(std::runtime_error("Failed to initialize SDL"));
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}
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BaseScene::SetScreen(800, 600);
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BaseScene::SetScreen(config.Int("screen.w"), config.Int("screen.h"), 0, (config.Bool("screen.f")) ? SDL_HWSURFACE|SDL_DOUBLEBUF : SDL_HWSURFACE);
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//initialize SDL_net
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if (SDLNet_Init()) {
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@@ -126,13 +126,13 @@ void ClientApplication::LoadScene(SceneList sceneIndex) {
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//add scene creation calls here
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case SceneList::FIRST:
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case SceneList::SPLASHSCREEN:
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activeScene = new SplashScreen();
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activeScene = new SplashScreen(&config);
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break;
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case SceneList::MAINMENU:
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activeScene = new MainMenu();
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activeScene = new MainMenu(&config);
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break;
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case SceneList::OPTIONSMENU:
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activeScene = new OptionsMenu();
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activeScene = new OptionsMenu(&config);
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break;
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case SceneList::LOBBYMENU:
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activeScene = new LobbyMenu(&config, &network);
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