Bugfixes, read more

* Manual modifications to the database caused the map to act unusual
* The server's packet must be created and deleted as a char array
* removed UnloadAll() from several singleton destructors
* added SDL_Delay() to BaseScene::RenderFrame(), to reduce heavy CPU use in menus
This commit is contained in:
Kayne Ruse
2014-08-19 01:48:48 +10:00
parent 0fdaa90a83
commit f52a022e64
5 changed files with 5 additions and 3 deletions
+1
View File
@@ -17,6 +17,7 @@ tiles = {
--custom generation systems here
function islandGenerator(region)
io.write("Generating (", Region.GetX(region), ", ", Region.GetY(region), ")\n")
for i = 1, Region.GetWidth(region) do
for j = 1, Region.GetHeight(region) do
local dist = math.dist(0, 0, i + Region.GetX(region) -1, j + Region.GetY(region) -1)