Code tweak
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@@ -21,6 +21,10 @@
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*/
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#include "base_character.hpp"
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//-------------------------
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//graphics
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//-------------------------
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void BaseCharacter::CorrectSprite() {
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//NOTE: These must correspond to the sprite sheet in use
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if (motion.y > 0) {
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@@ -45,3 +49,31 @@ void BaseCharacter::CorrectSprite() {
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sprite.SetXIndex(0);
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}
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}
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//-------------------------
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//metadata
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//-------------------------
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int BaseCharacter::SetOwner(int i) {
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return owner = i;
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}
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int BaseCharacter::GetOwner() {
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return owner;
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}
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std::string BaseCharacter::SetHandle(std::string s) {
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return handle = s;
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}
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std::string BaseCharacter::GetHandle() const {
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return handle;
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}
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std::string BaseCharacter::SetAvatar(std::string s) {
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return avatar = s;
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}
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std::string BaseCharacter::GetAvatar() const {
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return avatar;
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}
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