Worked out the basic server layout

This commit is contained in:
Kayne Ruse
2013-05-03 00:55:47 +10:00
parent b935fcf1d1
commit f349e59fd3
6 changed files with 105 additions and 4 deletions
+51
View File
@@ -1,2 +1,53 @@
#include "tcp_network_manager.hpp"
TCPNetworkManager::TCPNetworkManager() {
maxConnections = currentConnections = 0;
}
TCPNetworkManager::~TCPNetworkManager() {
//
}
void TCPNetworkManager::Init(int maxConnections) {
//
}
void TCPNetworkManager::Quit() {
//
}
int TCPNetworkManager::AcceptConnection() {
//
}
int TCPNetworkManager::CheckSockets() {
//
}
int TCPNetworkManager::Send(int index, const void* data, int len) {
//
}
int TCPNetworkManager::SendAll(const void* data, int len) {
//
}
int TCPNetworkManager::OpenSocket(const char* host, int port) {
//
}
TCPsocket TCPNetworkManager::GetSocket(int index) {
//
}
int TCPNetworkManager::CloseSocket(int index) {
//
}
int TCPNetworkManager::GetMaxConnections() {
//
}
int TCPNetworkManager::GetCurrentConnections() {
//
}