Added some boilerplate
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@@ -19,13 +19,18 @@
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* 3. This notice may not be removed or altered from any source
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* distribution.
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*/
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#pragma once
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#include "entity.hpp"
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class BarrierData: public Entity {
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public:
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BarrierData() = default;
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~BarrierData() = default;
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BarrierData(int instanceIndex);
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~BarrierData();
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private:
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//
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int instanceIndex = -1;
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//for displaying the status of combatants: 0 empty, 1 green, 2 red
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int slotData[8];
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};
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