Pruning unneeded files
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@@ -25,6 +25,16 @@
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using namespace std;
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//-------------------------
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//Quick and dirty
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//-------------------------
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static std::string itos(int i) {
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char buffer[20];
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snprintf(buffer, 20, "%d", i);
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return std::string(buffer);
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}
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//-------------------------
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//Public access members
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//-------------------------
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@@ -24,7 +24,6 @@
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#include "base_scene.hpp"
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#include "utilities.hpp"
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#include "defines.hpp"
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#include "singleton.hpp"
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#include "packet.hpp"
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@@ -25,6 +25,16 @@
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using namespace std;
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//-------------------------
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//Quick and dirty
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//-------------------------
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static std::string itos(int i) {
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char buffer[20];
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snprintf(buffer, 20, "%d", i);
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return std::string(buffer);
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}
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//-------------------------
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//Public access members
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//-------------------------
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+6
-2
@@ -24,11 +24,9 @@
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#include "base_scene.hpp"
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#include "utilities.hpp"
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#include "defines.hpp"
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#include "singleton.hpp"
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#include "server_entry.hpp"
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#include "packet.hpp"
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#include "network_queue.hpp"
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#include "information_manager.hpp"
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@@ -42,6 +40,12 @@
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#include <vector>
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#include <string>
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struct ServerEntry {
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std::string name;
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IPaddress address;
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//TODO: player count
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};
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class Lobby : public BaseScene {
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public:
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//Public access members
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