Added PushEntity() & PopEntity() to RoomManager
Calling them from server_character_methods.cpp.
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@@ -36,4 +36,12 @@ function mapMaker.debugIsland(region)
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end
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end
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function mapMaker.dirtLand(region)
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for i = 1, mapSystem.Region.GetWidth(region) do
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for j = 1, mapSystem.Region.GetHeight(region) do
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mapSystem.Region.SetTile(region, i, j, 1, mapMaker.dirt)
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end
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end
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end
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return mapMaker
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