Tentative solution for bug #38
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@@ -40,7 +40,7 @@ public:
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int Create(std::string name, std::string tileset);
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void UnloadAll();
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void UnloadIf(std::function<bool(std::pair<const int,RoomData>)> fn);
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void UnloadIf(std::function<bool(std::pair<const int, RoomData const&>)> fn);
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//accessors and mutators
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RoomData* Get(int uid);
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