Brought the programs into line, (BUG, read more)
It seems that the serialization code has a bug in it. I was expecting something like this. When the server tries to send the region content, it exits. I'll try and find the cause of the error, but I'm committing my changes anyway.
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@@ -1,4 +1,4 @@
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/* Copyright: (c) Kayne Ruse 2013
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/* Copyright: (c) Kayne Ruse 2013, 2014
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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@@ -55,11 +55,6 @@ EditorScene::EditorScene(ConfigUtility* const arg1):
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{"Debug", "Debug On", "Debug Off", "Toggle", "Testificate"}
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});
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//setup the map
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pager.SetRegionWidth(REGION_WIDTH);
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pager.SetRegionHeight(REGION_HEIGHT);
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pager.SetRegionDepth(REGION_DEPTH);
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//debug
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tsheet.Load(config["dir.tilesets"] + "terrain.bmp", 12, 15);
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for (int i = 0; i < REGION_WIDTH; i++) {
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